Heliokopis, neutral male gnomish Wizard ---------- |........| |........| |......... |..f.$...| |...@....| |........| ----.----- [Heliokopi the Evoker] St6 Dx4 Co11 In11 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 26 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 180 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45575 Monster spawn increase reached its maximum at turn 168775 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 96736 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: turret (freq bonus 4) The monster color that was spawned more often: brown (freq bonus 2) The monster species that spawned more often: what is this (freq bonus 24) The monster species that spawned more often: irresistible mold (freq bonus 6) The monster species that spawned more often: large bat (freq bonus 14) The monster species that spawned more often: Anna (freq bonus 12) The monster species that spawned more often: hell buzzard (freq bonus 20) The monster species that spawned more often: petro giant (freq bonus 10) The monster species that spawned more often: overseer (freq bonus 18) The monster species that spawned more often: spore shrieker (freq bonus 15) The monster species that spawned more often: grave digger (freq bonus 10) The monster species that spawned more often: rhyperior (freq bonus 6) The monster species that spawned more often: mobgoblin (freq bonus 12) The monster species that spawned more often: autocube (freq bonus 36) The monster species that spawned more often: Ubbo-Sathla, the Unbegotten Source (freq bonus 48) The monster species that spawned more often: black Angel (freq bonus 6) The monster species that spawned more often: Vegeta, the Super Sayajin Prince (freq bonus 6) The monster species that spawned more often: special kobold lord (freq bonus 12) The monster species that spawned more often: world-ending terror (freq bonus 8) The monster species that spawned more often: undead gamer (freq bonus 24) The monster species that spawned more often: Jeanetta (freq bonus 12) The monster species that spawned more often: emperor lich (freq bonus 14) The monster species that never randomly spawned: pile of discolored coins The monster species that never randomly spawned: undead fencer The monster species that never randomly spawned: ladiesman The monster species that never randomly spawned: sun dragon The monster species that never randomly spawned: undead nobleman The monster species that never randomly spawned: deformed galltrit The monster species that never randomly spawned: baal subject mummy The monster species that never randomly spawned: cerulean patch The monster species that never randomly spawned: siena fungus The monster species that never randomly spawned: eldritch mold The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: cloak of invisibility (opera cloak) The RNG hath decreed that this item was never generated: flail ((null)) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 6) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 19) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 12) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 18) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 16) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 10) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 13) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 34) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 14) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 9) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 10) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 3) The RNG hath decreed that this item was generated more often: death (long, freq bonus 5) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 7) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 72) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of safeguard (orange gloves) The RNG hath decreed that this trap was always invisible: level teleporter The RNG hath decreed that this trap was generated more often: glyph of summoning (freq bonus 18) Next attribute increase check would have come at turn 1184 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (84) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...