Heliokopis, neutral male gnomish Wizard -------.--- +.........| |.....$..?. |..fh.....| ..@.......| ----------- [Heliokopi the Evoker] St7 Dx12 Co17 In19 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 109 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 35% chance Ring drop chance was reduced to 83% Wand drop chance was reduced to 91% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29396 Monster spawn increase reached its maximum at turn 50543 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 489929 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: jabberwock (freq bonus 2) The monster species that spawned more often: cow (freq bonus 4) The monster species that spawned more often: animated clay (freq bonus 6) The monster species that spawned more often: Jauffre (freq bonus 24) The monster species that spawned more often: ent (freq bonus 20) The monster species that spawned more often: turbo club racquet (freq bonus 12) The monster species that spawned more often: red laser (freq bonus 22) The monster species that spawned more often: King Gorge, Lord of the Gluttons (freq bonus 5) The monster species that spawned more often: grey ooze (freq bonus 5) The monster species that spawned more often: blank force fungus (freq bonus 6) The monster species that spawned more often: giant piranha (freq bonus 6) The monster species that spawned more often: adult glowing dragon (freq bonus 4) The monster species that spawned more often: phase mold (freq bonus 3) The monster species that spawned more often: thick potato (freq bonus 8) The monster species that spawned more often: difficult elephant (freq bonus 5) The monster species that spawned more often: saberfish (freq bonus 16) The monster species that spawned more often: uvuudaum (freq bonus 5) The monster species that spawned more often: ultraviolet light (freq bonus 12) The monster species that spawned more often: slug (freq bonus 12) The monster species that spawned more often: Policeman Kchief (freq bonus 5) The monster species that spawned more often: baby rainbow dragon (freq bonus 9) The monster species that never randomly spawned: beige patch The monster species that never randomly spawned: laser metroid The monster species that never randomly spawned: spirit baboon The monster species that never randomly spawned: evil mind flayer The monster species that never randomly spawned: female girl The monster species that never randomly spawned: stiletto lover The monster species that never randomly spawned: rope golem The monster species that never randomly spawned: theme cow The monster species that never randomly spawned: water turret The monster species that never randomly spawned: Ubbo-Sathla, the Unbegotten Source The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: feather armor ((null)) The RNG hath decreed that this item was never generated: feather armor ((null)) The RNG hath decreed that this item was never generated: identify (wedged) The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 3) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 4) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 6) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 8) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 13) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 8) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 5) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 12) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 62) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: godmode (heavenly) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: destroy armor trap (freq bonus 3) Next attribute increase check would have come at turn 839 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (135) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...