Heliokopis, neutral male gnomish Wizard -.------- |.......------ |............+ |.....$......| |............| |f@..........| -------------- [Heliokopi the Evoker] St7 Dx18 Co9 In18 Wi8 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 116 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 98% chance Ring drop chance was reduced to 96% Wand drop chance was reduced to 95% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36453 Monster spawn increase reached its maximum at turn 76289 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 72250 The monster class that cannot be genocided was dragon The monster class that was spawned more often: grue (freq bonus 2) The monster color that was spawned more often: red (freq bonus 2) The monster species that spawned more often: floating nymph (freq bonus 10) The monster species that spawned more often: Su-Dic (freq bonus 10) The monster species that spawned more often: werepiranha (freq bonus 12) The monster species that spawned more often: terrible orb (freq bonus 12) The monster species that spawned more often: leading orc-captain (freq bonus 6) The monster species that spawned more often: porter black unicorn (freq bonus 8) The monster species that spawned more often: undead slayer (freq bonus 6) The monster species that spawned more often: semi-novice rogue (freq bonus 4) The monster species that spawned more often: The Headless Horseman (freq bonus 3) The monster species that spawned more often: pagan lady (freq bonus 3) The monster species that spawned more often: ice eel (freq bonus 4) The monster species that spawned more often: karmic colony (freq bonus 3) The monster species that spawned more often: demon cheater (freq bonus 16) The monster species that spawned more often: novel force fungus (freq bonus 4) The monster species that spawned more often: animated platinum statue (freq bonus 6) The monster species that spawned more often: werekraken (freq bonus 12) The monster species that spawned more often: sharpshooter (freq bonus 4) The monster species that spawned more often: keter sephirah (freq bonus 4) The monster species that spawned more often: stealer mimic (freq bonus 14) The monster species that spawned more often: skeleton kobold (freq bonus 5) The monster species that never randomly spawned: thick carrion creeper The monster species that never randomly spawned: vacuum force patch The monster species that never randomly spawned: undead mystic The monster species that never randomly spawned: giant diamond dragonfly The monster species that never randomly spawned: real multi-hued hound The monster species that never randomly spawned: umber mimic The monster species that never randomly spawned: Greta The monster species that never randomly spawned: gnome warrior The monster species that never randomly spawned: Amelje's hugging boot The monster species that never randomly spawned: kobold hewer The RNG hath decreed that this item was never generated: helmet (plumed helmet) The RNG hath decreed that this item was never generated: wing cloak (angelic cloak) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 12) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 6) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 17) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 2) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 13) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 9) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 3) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 20) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this item was always generated cursed: cure stun (fat) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: stone to flesh trap (freq bonus 9) Next attribute increase check would have come at turn 607 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (463) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...