Heliokopis, neutral male gnomish Wizard -------------- |.@f.........| |........$...| |.....d......| |............+ |............| ----------#--- [Heliokopi the Evoker] St8 Dx13 Co16 In18 Wi11 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 25 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 135 Monsters only dropped their musable items with 32% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 63% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17836 Monster spawn increase reached its maximum at turn 27971 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 169435 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: naga (freq bonus 3) The monster species that spawned more often: master lich (freq bonus 8) The monster species that spawned more often: burning archer (freq bonus 4) The monster species that spawned more often: intel scribe (freq bonus 12) The monster species that spawned more often: athena chessman (freq bonus 5) The monster species that spawned more often: undead midget (freq bonus 4) The monster species that spawned more often: gluttonous hulk (freq bonus 6) The monster species that spawned more often: dark woman (freq bonus 5) The monster species that spawned more often: king slug (freq bonus 4) The monster species that spawned more often: adult blue dragon (freq bonus 7) The monster species that spawned more often: gray force patch (freq bonus 6) The monster species that spawned more often: fire monster (freq bonus 10) The monster species that spawned more often: snakeman brute (freq bonus 5) The monster species that spawned more often: opal warp fungus (freq bonus 15) The monster species that spawned more often: hellblade (freq bonus 8) The monster species that spawned more often: petty giant spider (freq bonus 8) The monster species that spawned more often: gl turret (freq bonus 10) The monster species that spawned more often: large death dog (freq bonus 12) The monster species that spawned more often: homunculus (freq bonus 10) The monster species that spawned more often: brown eye (freq bonus 8) The monster species that spawned more often: The Lucky Hobbit (freq bonus 18) The monster species that never randomly spawned: undead horse The monster species that never randomly spawned: dancing girl The monster species that never randomly spawned: skeleton giant The monster species that never randomly spawned: plague bat The monster species that never randomly spawned: Apollyon The monster species that never randomly spawned: lilac stalk The monster species that never randomly spawned: Marike The monster species that never randomly spawned: venom spore The monster species that never randomly spawned: abra The monster species that never randomly spawned: dwarven wizard The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: stun self (trembling) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 18) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 11) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 26) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 8) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 10) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 34) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 20) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 17) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 5) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 85) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 48) The RNG hath decreed that this item was always generated cursed: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was always generated cursed: cloak of magical breathing (void cloak) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: stun trap (freq bonus 1) Next attribute increase check would have come at turn 970 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (111) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...