Heliokopis, neutral male gigantic Wizard ----------- |.......... |......@..| |.....f...- ----------- [Heliokopi the Evoker] St6 Dx10 Co9 In13 Wi10 Ch4 WizGigMalNeu Dlvl:1 $1 HP20(20) Pw27(27) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gigantic Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls h - an uncursed scroll of enchant armor {1} i - an uncursed scroll of teleportation {1} o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} Spellbooks j - a blessed spellbook of sleep (3:3) {1} k - a blessed spellbook of resist poison (0:2) {1} l - a blessed spellbook of wizard lock (6:2) {1} m - a blessed spellbook of insulate (0:3) {1} Potions f - 2 uncursed potions of extra healing {2} g - a blessed potion of acid {1} Rings d - an uncursed ring of sleeping {1} e - a blessed +1 ring of increase accuracy {1} Wands c - an uncursed wand of poison (0:5) {1} Boulders/Statues n - an uncursed boulder Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 150 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 31 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 98% Monster death drops spawned with only 95% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13812 Monster spawn increase reached its maximum at turn 64699 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 374241 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: trove (freq bonus 4) The monster species that spawned more often: time force fungus (freq bonus 6) The monster species that spawned more often: Amelie (freq bonus 14) The monster species that spawned more often: giant piranha (freq bonus 5) The monster species that spawned more often: Miss Today (freq bonus 6) The monster species that spawned more often: rub monster (freq bonus 10) The monster species that spawned more often: geology ghost (freq bonus 12) The monster species that spawned more often: human wraith (freq bonus 6) The monster species that spawned more often: novel stalk (freq bonus 8) The monster species that spawned more often: quantum penetrator (freq bonus 12) The monster species that spawned more often: Morrigan the Succubus (freq bonus 7) The monster species that spawned more often: crystal colony (freq bonus 8) The monster species that spawned more often: mirkwood orc (freq bonus 14) The monster species that spawned more often: uncertain vortex (freq bonus 12) The monster species that spawned more often: disenchanter force fungus (freq bonus 12) The monster species that spawned more often: kobold digger (freq bonus 12) The monster species that spawned more often: richest man of the world (freq bonus 11) The monster species that spawned more often: ferrous patch (freq bonus 16) The monster species that spawned more often: gold slime (freq bonus 24) The monster species that spawned more often: Avatar of Roflth (freq bonus 8) The monster species that spawned more often: cloud of glory (freq bonus 16) The monster species that never randomly spawned: slime vortex The monster species that never randomly spawned: mana warp fungus The monster species that never randomly spawned: master light wall The monster species that never randomly spawned: undead ladiesman The monster species that never randomly spawned: plasma hound The monster species that never randomly spawned: large puma The monster species that never randomly spawned: venom lichen The monster species that never randomly spawned: threshold mold The monster species that never randomly spawned: Ape Head The monster species that never randomly spawned: train The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: charred bread ((null)) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 6) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 8) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 6) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 8) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 20) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 9) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 3) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 10) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 9) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 3) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 10) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 12) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 9) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this item was always generated cursed: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: poison gas trap (freq bonus 5) Next attribute increase check would have come at turn 663 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You hungered rapidly You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (406) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...