Heliokopis, neutral male gnomish Wizard -+---- |f@..| |....| |....| |.B..| |..... ------ [Heliokopi the Evoker] St12 Dx12 Co8 In16 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 20 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 141 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 72% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 51% of the time only Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14720 Monster spawn increase reached its maximum at turn 85245 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 451712 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: thorn force fungus (freq bonus 7) The monster species that spawned more often: dull fungus (freq bonus 5) The monster species that spawned more often: Eternal Evil (freq bonus 8) The monster species that spawned more often: omega metroid (freq bonus 6) The monster species that spawned more often: shimmering warp fungus (freq bonus 24) The monster species that spawned more often: disenchantment hound (freq bonus 16) The monster species that spawned more often: missile turret (freq bonus 4) The monster species that spawned more often: gecko mummy (freq bonus 8) The monster species that spawned more often: icon of sin (freq bonus 6) The monster species that spawned more often: anthrazite warp patch (freq bonus 8) The monster species that spawned more often: fucking hell I don't recognize this monster (freq bonus 3) The monster species that spawned more often: brown patch (freq bonus 9) The monster species that spawned more often: rot worm (freq bonus 4) The monster species that spawned more often: ravenous rat (freq bonus 4) The monster species that spawned more often: Almuth's block-heeled boot (freq bonus 6) The monster species that spawned more often: hidden mold (freq bonus 5) The monster species that spawned more often: guardian nymph (freq bonus 3) The monster species that spawned more often: tree naga (freq bonus 8) The monster species that spawned more often: abyss piercer (freq bonus 8) The monster species that spawned more often: Sarina (freq bonus 8) The monster species that never randomly spawned: Grey-elf The monster species that never randomly spawned: killer turbo chicken The monster species that never randomly spawned: red crab The monster species that never randomly spawned: Uno The monster species that never randomly spawned: petrography horror The monster species that never randomly spawned: Janina The monster species that never randomly spawned: dwarven elite guardian The monster species that never randomly spawned: sanctimonious-looking preacher The monster species that never randomly spawned: prick bear The monster species that never randomly spawned: The disgusting friend of Lilly's brother The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 116) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 6) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 10) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 20) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 6) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 5) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 11) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 11) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 5) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 11) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 36) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this item was always generated cursed: extra healing (plaid) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this trap was always invisible: cooling trap The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 6) Next attribute increase check would have come at turn 365 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (787) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...