Heliokopis, neutral male gnomish Wizard -------+-- |.f......| |@........ |!.`.....| |....k...- ---------- [Heliokopi the Evoker] St13 Dx17 Co11 In22 Wi6 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 183 Tool identification only worked 5 times out of 13 Ring drop chance was reduced to 74% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42255 Monster spawn increase reached its maximum at turn 60182 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 425600 The monster class that cannot be genocided was lich The monster class that was spawned more often: jabberwock (freq bonus 4) The monster color that was spawned more often: bright blue (freq bonus 2) The monster species that spawned more often: boil-covered wretch (freq bonus 12) The monster species that spawned more often: burning clan (freq bonus 22) The monster species that spawned more often: goldeen (freq bonus 9) The monster species that spawned more often: radiant warp patch (freq bonus 12) The monster species that spawned more often: Michael Yamada (freq bonus 18) The monster species that spawned more often: chasing garter snake (freq bonus 5) The monster species that spawned more often: mithril smasher (freq bonus 6) The monster species that spawned more often: giant emerald frog (freq bonus 20) The monster species that spawned more often: vesty (freq bonus 6) The monster species that spawned more often: ultramarine mushroom (freq bonus 28) The monster species that spawned more often: Roadblock Kop (freq bonus 9) The monster species that spawned more often: rust converter (freq bonus 24) The monster species that spawned more often: blue-green warp fungus (freq bonus 6) The monster species that spawned more often: force couatl (freq bonus 6) The monster species that spawned more often: ironman (freq bonus 8) The monster species that spawned more often: weretiger (freq bonus 18) The monster species that spawned more often: warped fallen (freq bonus 12) The monster species that spawned more often: Elven Master Rogue (freq bonus 14) The monster species that spawned more often: crude turret (freq bonus 16) The monster species that spawned more often: poltergeist (freq bonus 20) The monster species that never randomly spawned: brown fungus The monster species that never randomly spawned: highly explosive bomb The monster species that never randomly spawned: static blob The monster species that never randomly spawned: iron penetrator The monster species that never randomly spawned: undead draconian The monster species that never randomly spawned: blister colony The monster species that never randomly spawned: shambling terror The monster species that never randomly spawned: Signor Niccolo Davelli The monster species that never randomly spawned: auror The monster species that never randomly spawned: irresistible growth The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: bishop stone (gray) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 12) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 25) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 12) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 5) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 8) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 11) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 3) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 7) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 9) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 2) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 7) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 15) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 93) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this item was always generated cursed: gain level (leveled) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this trap was always invisible: fast forward trap The RNG hath decreed that this trap was generated more often: menu trap (freq bonus 2) Next attribute increase check would have come at turn 482 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1996) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...