Heliokopis, neutral male gnomish Wizard ----|---- |........ |....f..| |....@..| |..(..... - ------- [Heliokopi the Evoker] St5 Dx11 Co13 In11 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? What do you want to drink? [fgh or ?*] Never mind. What do you want to drink? [fgh or ?*] You don't have that object. What do you want to drink? [fgh or ?*] Never mind. What do you want to drink? [fgh or ?*] Never mind. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 194 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 83% Amulet drop chance was reduced to 89% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20616 Monster spawn increase reached its maximum at turn 41251 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 85064 The monster class that cannot be genocided was kobold The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: fishing rod (freq bonus 3) The monster species that spawned more often: Alexia (freq bonus 3) The monster species that spawned more often: deminymph (freq bonus 6) The monster species that spawned more often: bramble mold (freq bonus 4) The monster species that spawned more often: Mother Lily (freq bonus 5) The monster species that spawned more often: antimatter vortex (freq bonus 8) The monster species that spawned more often: vampire mage (freq bonus 6) The monster species that spawned more often: glib vortex (freq bonus 3) The monster species that spawned more often: giant error (freq bonus 8) The monster species that spawned more often: real crystal hound (freq bonus 6) The monster species that spawned more often: giant grey rat (freq bonus 6) The monster species that spawned more often: hidden gas spore (freq bonus 12) The monster species that spawned more often: demonic jellyfish (freq bonus 2) The monster species that spawned more often: mana patch (freq bonus 4) The monster species that spawned more often: clock colony (freq bonus 2) The monster species that spawned more often: leocentaur king (freq bonus 2) The monster species that spawned more often: expensive secret car (freq bonus 6) The monster species that spawned more often: quantum smasher (freq bonus 4) The monster species that spawned more often: Tulzscha, the Green Flame (freq bonus 3) The monster species that spawned more often: diver troll (freq bonus 2) The monster species that never randomly spawned: baby yellow dragon The monster species that never randomly spawned: scream archer The monster species that never randomly spawned: Nonerotic Irina The monster species that never randomly spawned: triah sephirah The monster species that never randomly spawned: cortex The monster species that never randomly spawned: red warp fungus The monster species that never randomly spawned: mosquito The monster species that never randomly spawned: rending horror The monster species that never randomly spawned: black hole blob The monster species that never randomly spawned: magic fungus The monster class that more likely to generate with musable stuff: ant or other insect The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: gain level (overpowered) The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: runesword (runic broadsword) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 7) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 6) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 12) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 20) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 353) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 6) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 20) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 19) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 5) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 2) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 20) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 99) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 6) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 56) The RNG hath decreed that this item was always generated cursed: club ((null)) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: tsurugi (long samurai sword) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: rebellion trap (freq bonus 10) Next attribute increase check would have come at turn 345 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (255) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...