Heliokopis, neutral male gnomish Wizard ------ .f@..| |.$... ------ [Heliokopi the Evoker] St8 Dx23 Co17 In14 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 175 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 83% Potion drop chance was reduced to 62% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22992 Monster spawn increase reached its maximum at turn 40671 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 467896 The monster class that cannot be genocided was blob The monster class that was spawned more often: umber hulk (freq bonus 2) The monster species that spawned more often: black baboon (freq bonus 4) The monster species that spawned more often: leprechaun wizard (freq bonus 4) The monster species that spawned more often: false spore (freq bonus 4) The monster species that spawned more often: vampire ogre (freq bonus 18) The monster species that spawned more often: Leo (freq bonus 7) The monster species that spawned more often: adult sarkany (freq bonus 5) The monster species that spawned more often: sunshine monkey (freq bonus 12) The monster species that spawned more often: young plain dragon (freq bonus 7) The monster species that spawned more often: vacuum patch (freq bonus 4) The monster species that spawned more often: giant lizard (freq bonus 4) The monster species that spawned more often: dream growth (freq bonus 22) The monster species that spawned more often: vacuum mold (freq bonus 12) The monster species that spawned more often: Beruthiel, Queen of Cats (freq bonus 8) The monster species that spawned more often: werepanther (freq bonus 5) The monster species that spawned more often: ramming wall (freq bonus 5) The monster species that spawned more often: nix (freq bonus 9) The monster species that spawned more often: dark juraian druid (freq bonus 10) The monster species that spawned more often: turkish girl (freq bonus 10) The monster species that spawned more often: Kop Kchief (freq bonus 4) The monster species that spawned more often: moon rabbit (freq bonus 4) The monster species that never randomly spawned: greater astral elemental The monster species that never randomly spawned: crunchy spore The monster species that never randomly spawned: giant clam The monster species that never randomly spawned: evasive camel The monster species that never randomly spawned: Mister Who The monster species that never randomly spawned: queen ant The monster species that never randomly spawned: Crone Lilith The monster species that never randomly spawned: Zappa the Possessed The monster species that never randomly spawned: gore spore The monster species that never randomly spawned: giant silver ant The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 12) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 108) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 30) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 9) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 10) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 11) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 20) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 2) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 5) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 28) The RNG hath decreed that this item was always generated cursed: special cloak (electrostatic cloak) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: cyanide (vermillion) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: fire trap (freq bonus 11) Next attribute increase check would have come at turn 642 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (582) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...