Heliokopis, neutral male gnomish Wizard ------------------- |...........¯.....| |..f..........?...| |...@............$| |.................. |.................| |.................| -#-----#####-- -- - ### [Heliokopi the Evoker] St9 Dx16 Co13 In20 Wi9 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 9 Scroll drop chance was reduced to 83% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32267 Monster spawn increase reached its maximum at turn 207487 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 89776 The monster class that cannot be genocided was ogre The monster class that was spawned more often: imp or minor demon (freq bonus 4) The monster species that spawned more often: slithy tortoise (freq bonus 6) The monster species that spawned more often: Yvonne (freq bonus 6) The monster species that spawned more often: werekraken (freq bonus 10) The monster species that spawned more often: patrol automaton (freq bonus 5) The monster species that spawned more often: houndoom (freq bonus 8) The monster species that spawned more often: great karmic wyrm (freq bonus 10) The monster species that spawned more often: rabid chicken (freq bonus 6) The monster species that spawned more often: spirit bear (freq bonus 10) The monster species that spawned more often: stone warp patch (freq bonus 9) The monster species that spawned more often: fake growth (freq bonus 10) The monster species that spawned more often: island nymph (freq bonus 10) The monster species that spawned more often: space wasp (freq bonus 9) The monster species that spawned more often: Marike's worn-out sneaker (freq bonus 7) The monster species that spawned more often: Runner (freq bonus 6) The monster species that spawned more often: draugr zombie (freq bonus 18) The monster species that spawned more often: cheetah man (freq bonus 10) The monster species that spawned more often: hige meso (freq bonus 56) The monster species that spawned more often: undead fetish (freq bonus 8) The monster species that spawned more often: very old deep dragon (freq bonus 7) The monster species that spawned more often: sea spirit (freq bonus 6) The monster species that never randomly spawned: jumping ego kraken The monster species that never randomly spawned: electro charger The monster species that never randomly spawned: the Largest Giant The monster species that never randomly spawned: sand raider The monster species that never randomly spawned: %s Rat-Man The monster species that never randomly spawned: samu turret The monster species that never randomly spawned: green force patch The monster species that never randomly spawned: putrefier The monster species that never randomly spawned: undead slayer The monster species that never randomly spawned: warp trove The RNG hath decreed that this item was never generated: stone of thirst (gray) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: great houchou ((null)) The RNG hath decreed that this item was never generated: kunzite (pink) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 6) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 6) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 19) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 4) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 15) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 4) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 4) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 11) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 11) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 9) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 33) The RNG hath decreed that this item was always generated cursed: lance ((null)) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: teleport away (gold) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 2) Next attribute increase check would have come at turn 332 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1048) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...