Heliokopis, neutral male gnomish Wizard ------ |.@..| |..f.| |..f.. |(.$.| ------ [Heliokopi the Evoker] St9 Dx8 Co15 In17 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 138 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 32 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 102 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 99% Wand drop chance was reduced to 63% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 51% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24343 Monster spawn increase reached its maximum at turn 71953 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 8720328 The monster class that cannot be genocided was lizard The monster class that was spawned more often: unicorn or horse (freq bonus 3) The monster species that spawned more often: trap warp fungus (freq bonus 7) The monster species that spawned more often: Hendric (freq bonus 24) The monster species that spawned more often: energy fungus (freq bonus 12) The monster species that spawned more often: totally bad fungus (freq bonus 11) The monster species that spawned more often: Dora's tender stiletto sandal (freq bonus 5) The monster species that spawned more often: flesh lancer (freq bonus 14) The monster species that spawned more often: metroid queen (freq bonus 8) The monster species that spawned more often: grandmaster mystic (freq bonus 5) The monster species that spawned more often: Bael (freq bonus 5) The monster species that spawned more often: damned (freq bonus 30) The monster species that spawned more often: kirikiri mai (freq bonus 16) The monster species that spawned more often: sue force fungus (freq bonus 4) The monster species that spawned more often: winter wolf boss (freq bonus 28) The monster species that spawned more often: black chameleon (freq bonus 6) The monster species that spawned more often: Master of Desaster (freq bonus 10) The monster species that spawned more often: very old shimmering dragon (freq bonus 12) The monster species that spawned more often: received dead potato (freq bonus 8) The monster species that spawned more often: lesser omochi beast (freq bonus 16) The monster species that spawned more often: centaur prince (freq bonus 14) The monster species that spawned more often: crunchy patch (freq bonus 12) The monster species that never randomly spawned: crunchy colony The monster species that never randomly spawned: petty ice nymph The monster species that never randomly spawned: poison monster The monster species that never randomly spawned: JNR The monster species that never randomly spawned: Bundly Ann's soft sandal The monster species that never randomly spawned: lesser wall monster The monster species that never randomly spawned: storm atronach The monster species that never randomly spawned: adult green dragon The monster species that never randomly spawned: enginah sephirah The monster species that never randomly spawned: Windows 10 (does not work) The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: baked sweet potato ((null)) The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 17) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 4) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 17) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 15) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 7) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 8) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 10) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 2) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 68) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 88) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 37) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this item was always generated cursed: fumbling (trippy) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: hippie heels (red overknees) The RNG hath decreed that this item was always generated cursed: restration (enamel) The RNG hath decreed that this trap was always invisible: black ng wall trap The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 1) Next attribute increase check would have come at turn 960 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1004) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...