Heliokopis, neutral male gnomish Wizard ---------- |.....f@.| |........| -........| |......... ---------- [Heliokopi the Evoker] St14 Dx12 Co14 In15 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 8 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 104 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 94% Ring drop chance was reduced to 90% Amulet drop chance was reduced to 67% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 122750 Monster spawn increase reached its maximum at turn 141004 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 16421361 The monster class that cannot be genocided was turret The monster class that was spawned more often: humanoid (freq bonus 3) The monster species that spawned more often: slut (freq bonus 10) The monster species that spawned more often: decayed force fungus (freq bonus 10) The monster species that spawned more often: Mailie's stiletto (freq bonus 5) The monster species that spawned more often: Birgit (freq bonus 5) The monster species that spawned more often: hill troll (freq bonus 48) The monster species that spawned more often: octarine stalk (freq bonus 8) The monster species that spawned more often: wounding knight (freq bonus 12) The monster species that spawned more often: wood bear (freq bonus 4) The monster species that spawned more often: Mongai Sakurada (freq bonus 4) The monster species that spawned more often: wizard of the high council (freq bonus 6) The monster species that spawned more often: mana mold (freq bonus 12) The monster species that spawned more often: nabasleh sephirah (freq bonus 8) The monster species that spawned more often: nupperibo (freq bonus 5) The monster species that spawned more often: crater colony (freq bonus 7) The monster species that spawned more often: decayed growth (freq bonus 5) The monster species that spawned more often: porter hungry stalk (freq bonus 14) The monster species that spawned more often: Marike's worn-out sneaker (freq bonus 20) The monster species that spawned more often: churel (freq bonus 8) The monster species that spawned more often: thorn beast (freq bonus 5) The monster species that spawned more often: sheep skinned wolf (freq bonus 10) The monster species that never randomly spawned: Yig, Father of Serpents The monster species that never randomly spawned: Miss Being Moose The monster species that never randomly spawned: Eygoorts Togaal Jezehh The monster species that never randomly spawned: palace robber The monster species that never randomly spawned: albino spore The monster species that never randomly spawned: aquatic golem The monster species that never randomly spawned: grating bone devil The monster species that never randomly spawned: zookeeper The monster species that never randomly spawned: geodude The monster species that never randomly spawned: gracious maid The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: silver chakram (silver circular blade) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 12) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 6) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 10) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 4) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 11) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 10) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 52) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 7) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 86) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 8) Next attribute increase check would have come at turn 339 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (376) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...