Heliokopis, neutral male gnomish Wizard -------- |...@..| |...f..| |......| |......| +......| |......| -------- [Heliokopi the Evoker] St6 Dx17 Co14 In14 Wi5 Ch12 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 48% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 90% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 88384 Monster spawn increase reached its maximum at turn 141694 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 317980 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: samurai mole (freq bonus 6) The monster species that spawned more often: dwarven ranger (freq bonus 2) The monster species that spawned more often: azure warp patch (freq bonus 10) The monster species that spawned more often: Haejin, the Enigma (freq bonus 5) The monster species that spawned more often: werebee (freq bonus 4) The monster species that spawned more often: Ghatanothoa (freq bonus 5) The monster species that spawned more often: rhydon (freq bonus 14) The monster species that spawned more often: forgotten soul (freq bonus 4) The monster species that spawned more often: fly of Mordor (freq bonus 8) The monster species that spawned more often: very old mercurial dragon (freq bonus 3) The monster species that spawned more often: The Heeled Topmodel (freq bonus 24) The monster species that spawned more often: ETA terrorist (freq bonus 8) The monster species that spawned more often: nightly mushroom (freq bonus 3) The monster species that spawned more often: fire bug (freq bonus 10) The monster species that spawned more often: high warp fungus (freq bonus 5) The monster species that spawned more often: red warp patch (freq bonus 16) The monster species that spawned more often: venom force patch (freq bonus 5) The monster species that spawned more often: agate mold (freq bonus 6) The monster species that spawned more often: dark creature (freq bonus 4) The monster species that spawned more often: crooked imp (freq bonus 12) The monster species that never randomly spawned: domestic cockatrice The monster species that never randomly spawned: burner ant The monster species that never randomly spawned: pretty buzzing nymph The monster species that never randomly spawned: Detective Kchief The monster species that never randomly spawned: shining smasher The monster species that never randomly spawned: Tien-Shin Akuma The monster species that never randomly spawned: giant pink ant The monster species that never randomly spawned: Kristin's super-high lady shoe The monster species that never randomly spawned: oyaji The monster species that never randomly spawned: shaped fungus The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was never generated: elven boots (mud boots) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: meatball ((null)) The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 32) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 7) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 6) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 113) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 20) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 5) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 7) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: amulet of teleport control (transitory) The RNG hath decreed that this trap was always invisible: nakedness trap The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 8) Next attribute increase check would have come at turn 368 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (178) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...