Heliokopis, neutral male gnomish Wizard -------- .f.....| |.@...@. |.)....| -------- [Heliokopi the Evoker] St5 Dx10 Co7 In14 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 26 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 61% Wand drop chance was reduced to 61% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 59% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29810 Monster spawn increase reached its maximum at turn 67153 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 104004 The monster class that cannot be genocided was elemental The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: Grahw (freq bonus 14) The monster species that spawned more often: sand warrior (freq bonus 6) The monster species that spawned more often: shard fungus (freq bonus 3) The monster species that spawned more often: troll giant (freq bonus 5) The monster species that spawned more often: siena fungus (freq bonus 3) The monster species that spawned more often: gatling turret (freq bonus 8) The monster species that spawned more often: munchkin (freq bonus 8) The monster species that spawned more often: failure clock (freq bonus 4) The monster species that spawned more often: wind stalk (freq bonus 10) The monster species that spawned more often: werecow (freq bonus 7) The monster species that spawned more often: insane hell spawn (freq bonus 14) The monster species that spawned more often: phase mushroom (freq bonus 10) The monster species that spawned more often: pebble elf (freq bonus 2) The monster species that spawned more often: watchman (freq bonus 8) The monster species that spawned more often: undead archeologist (freq bonus 3) The monster species that spawned more often: death drake (freq bonus 8) The monster species that spawned more often: shining giant (freq bonus 14) The monster species that spawned more often: covetous Mordor orc (freq bonus 3) The monster species that spawned more often: Dan Hibiki (freq bonus 2) The monster species that spawned more often: mana warp patch (freq bonus 12) The monster species that never randomly spawned: magma elemental The monster species that never randomly spawned: big dog The monster species that never randomly spawned: Mister be silent kert The monster species that never randomly spawned: soul killer shaman The monster species that never randomly spawned: baby cave lizard The monster species that never randomly spawned: rhaumbusun The monster species that never randomly spawned: guard turret The monster species that never randomly spawned: baby purple dragon The monster species that never randomly spawned: water wolf The monster species that never randomly spawned: opal colony The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 18) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 40) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 194) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 30) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 24) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 12) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 5) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 16) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 6) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 2) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 54) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: polymorph control (emerald) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this trap was always invisible: spined ball trap The RNG hath decreed that this trap was generated more often: starvation trap (freq bonus 1) Next attribute increase check would have come at turn 358 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (355) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...