Heliokopis, neutral male gnomish Wizard --+-.-- |....@| |....f| |.....| ------- [Heliokopi the Evoker] St10 Dx18 Co15 In25 Wi7 Ch12 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. What do you want to drink? [fgh or ?*] You don't have that object. What do you want to drink? [fgh or ?*] Never mind. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 22 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 153 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 73% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 93% Monster death drops spawned with only 98% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44300 Monster spawn increase reached its maximum at turn 70641 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 128628 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: dark elven warrior (freq bonus 4) The monster species that spawned more often: bright white growth (freq bonus 4) The monster species that spawned more often: acidic fungus (freq bonus 8) The monster species that spawned more often: dementor master (freq bonus 4) The monster species that spawned more often: hell spawn (freq bonus 2) The monster species that spawned more often: terror fish (freq bonus 4) The monster species that spawned more often: locking stable (freq bonus 6) The monster species that spawned more often: jora hawk (freq bonus 4) The monster species that spawned more often: radiant stalk (freq bonus 6) The monster species that spawned more often: freezer bot (freq bonus 10) The monster species that spawned more often: baby platinum dragon (freq bonus 3) The monster species that spawned more often: giant tick (freq bonus 36) The monster species that spawned more often: psycho vortex (freq bonus 8) The monster species that spawned more often: zeta metroid (freq bonus 6) The monster species that spawned more often: Solar Boss (freq bonus 12) The monster species that spawned more often: bilge rat (freq bonus 11) The monster species that spawned more often: Vilea's hugging boot (freq bonus 3) The monster species that spawned more often: Dad Manger (freq bonus 5) The monster species that spawned more often: mechanical juggernaut (freq bonus 8) The monster species that spawned more often: gnomish gunman (freq bonus 4) The monster species that never randomly spawned: dead potato The monster species that never randomly spawned: yellow faerie The monster species that never randomly spawned: movanic deva The monster species that never randomly spawned: cave vulture The monster species that never randomly spawned: colluded warp fungus The monster species that never randomly spawned: giant chameleon The monster species that never randomly spawned: drakeema The monster species that never randomly spawned: kobold warlord The monster species that never randomly spawned: librarian The monster species that never randomly spawned: counter ace The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was never generated: chain coif ((null)) The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 24) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 8) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 2) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 2) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 15) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 6) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 11) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 20) The RNG hath decreed that this item was always generated cursed: amethyst (violet) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 10) Next attribute increase check would have come at turn 813 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (473) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...