Heliokopis, neutral male gnomish Wizard ---+- |?b.| |.@.| |f..| ----- [Heliokopi the Evoker] St6 Dx7 Co9 In11 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 362 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 35 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 120 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 90% chance Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 69585 Monster spawn increase reached its maximum at turn 88490 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 145950 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: arceus (freq bonus 20) The monster species that spawned more often: crunchy warp patch (freq bonus 2) The monster species that spawned more often: silver snake (freq bonus 8) The monster species that spawned more often: dark ronin (freq bonus 3) The monster species that spawned more often: gloppy turret (freq bonus 12) The monster species that spawned more often: rogue captain (freq bonus 3) The monster species that spawned more often: blood temptress (freq bonus 3) The monster species that spawned more often: intel scribe (freq bonus 28) The monster species that spawned more often: slow vortex (freq bonus 2) The monster species that spawned more often: invisible growth (freq bonus 2) The monster species that spawned more often: warty mushroom (freq bonus 3) The monster species that spawned more often: two-footed snake (freq bonus 3) The monster species that spawned more often: tear patch (freq bonus 3) The monster species that spawned more often: squeaking lich (freq bonus 5) The monster species that spawned more often: psychic fungus (freq bonus 8) The monster species that spawned more often: barricade (freq bonus 28) The monster species that spawned more often: amorphous force patch (freq bonus 10) The monster species that spawned more often: baby silver dragon (freq bonus 6) The monster species that spawned more often: voltaic glimmer (freq bonus 3) The monster species that spawned more often: frost bear (freq bonus 2) The monster species that never randomly spawned: healthy cave spider The monster species that never randomly spawned: snow vortex The monster species that never randomly spawned: dewgong The monster species that never randomly spawned: female girl The monster species that never randomly spawned: sludge patch The monster species that never randomly spawned: siena mold The monster species that never randomly spawned: cold hound The monster species that never randomly spawned: cryo archer The monster species that never randomly spawned: pain worm The monster species that never randomly spawned: Uniform Kaptain The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 84) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 99) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 14) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 3) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 3) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 6) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 10) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 8) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 13) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 3) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 4) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: loadstone (gray) The RNG hath decreed that this item was always generated cursed: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was always generated cursed: stairstrap stone (gray) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this trap was always invisible: low effect trap The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 8) Next attribute increase check would have come at turn 493 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (426) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...