Heliokopis, neutral male gnomish Wizard ------------- |...........| |.....f.....| .......@....| |...........| ---------.--- [Heliokopi the Evoker] St7 Dx13 Co7 In22 Wi10 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 110 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 47 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 66% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 90% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 83380 Monster spawn increase reached its maximum at turn 112852 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 269647 The monster class that cannot be genocided was centaur The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: teamkiller (freq bonus 2) The monster species that spawned more often: petro trove (freq bonus 12) The monster species that spawned more often: indigo fungus (freq bonus 24) The monster species that spawned more often: rain-guessing dragon (freq bonus 3) The monster species that spawned more often: explodestool (freq bonus 6) The monster species that spawned more often: fire boar (freq bonus 4) The monster species that spawned more often: The Coffin Nail (freq bonus 8) The monster species that spawned more often: porter army ant (freq bonus 4) The monster species that spawned more often: guardian naga (freq bonus 4) The monster species that spawned more often: gun turret (freq bonus 4) The monster species that spawned more often: chaos monkey (freq bonus 12) The monster species that spawned more often: aquatic ant (freq bonus 4) The monster species that spawned more often: mind growth (freq bonus 10) The monster species that spawned more often: slow patch (freq bonus 2) The monster species that spawned more often: kobold digger (freq bonus 3) The monster species that spawned more often: alienated ufo part (freq bonus 6) The monster species that spawned more often: deceiving force patch (freq bonus 10) The monster species that spawned more often: energy warp patch (freq bonus 4) The monster species that spawned more often: black light (freq bonus 12) The monster species that spawned more often: undead colony (freq bonus 4) The monster species that never randomly spawned: undead firefighter The monster species that never randomly spawned: sand tide The monster species that never randomly spawned: otaku The monster species that never randomly spawned: albino mold The monster species that never randomly spawned: young adult water dragon The monster species that never randomly spawned: fanatician The monster species that never randomly spawned: spook The monster species that never randomly spawned: Sueschen's feminine sandal The monster species that never randomly spawned: sexy asian lady The monster species that never randomly spawned: warper The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 14) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 7) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 13) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 45) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 9) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 12) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 11) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 10) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 7) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 10) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 86) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: enthronization (XUS MODA) The RNG hath decreed that this item was always generated cursed: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: disintegration trap (freq bonus 4) Next attribute increase check would have come at turn 2018 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (577) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...