Heliokopis, neutral male gnomish Wizard ------- ---$....| |.......| |..f..... |..@....| |....(..| |.......| |.......| |+......| --------- [Heliokopi the Evoker] St10 Dx13 Co11 In22 Wi6 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 110 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 200 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 59% chance Amulet drop chance was reduced to 31% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 78% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20894 Monster spawn increase reached its maximum at turn 67434 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 157734 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster species that spawned more often: charcoal patch (freq bonus 4) The monster species that spawned more often: omega metroid (freq bonus 5) The monster species that spawned more often: cyan sentai (freq bonus 10) The monster species that spawned more often: dwarf king permamimic (freq bonus 6) The monster species that spawned more often: sky drake (freq bonus 5) The monster species that spawned more often: horror fish (freq bonus 4) The monster species that spawned more often: giant death dog (freq bonus 4) The monster species that spawned more often: abnormal fungus (freq bonus 5) The monster species that spawned more often: devious Archon (freq bonus 28) The monster species that spawned more often: noxious mushroom patch (freq bonus 14) The monster species that spawned more often: hell idiot (freq bonus 12) The monster species that spawned more often: Marihuana (freq bonus 4) The monster species that spawned more often: selenite administrator (freq bonus 4) The monster species that spawned more often: baby platinum dragon (freq bonus 3) The monster species that spawned more often: shadow fly (freq bonus 8) The monster species that spawned more often: nitric acid cloud (freq bonus 4) The monster species that spawned more often: azure warp fungus (freq bonus 6) The monster species that spawned more often: mana warp patch (freq bonus 6) The monster species that spawned more often: gnomish gunman (freq bonus 8) The monster species that spawned more often: dark force fungus (freq bonus 10) The monster species that never randomly spawned: sensation GT The monster species that never randomly spawned: carrion creeper The monster species that never randomly spawned: purple force fungus The monster species that never randomly spawned: small flying mimic The monster species that never randomly spawned: chill The monster species that never randomly spawned: elder gazer The monster species that never randomly spawned: sweet coquette The monster species that never randomly spawned: umbra colony The monster species that never randomly spawned: lilac spore The monster species that never randomly spawned: spiller Olog-hai The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: ulch helmet (filtered helmet) The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 19) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 18) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 10) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 65) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 15) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 9) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 4) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 72) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 6) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 7) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 3) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 13) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 74) The RNG hath decreed that this item was always generated cursed: gauntlets of power (riding gloves) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: bullet trap (freq bonus 8) Next attribute increase check would have come at turn 176 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (681) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...