Heliokopis, neutral male gnomish Wizard --------.----------------- - |..........................| |..........................| |..........................| |..........................| |.........@f...............| |..........................| |........................... |..........................| ...........................| ---------------------------- [Heliokopi the Evoker] St6 Dx14 Co11 In12 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. You don't have anything to eat. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 132 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 195 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 68% Ring drop chance was reduced to 63% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 64% Concealing monsters were spawned underneath items 47% of the time only Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29041 Monster spawn increase reached its maximum at turn 102841 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3221756 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster species that spawned more often: copper snake (freq bonus 5) The monster species that spawned more often: parrot (freq bonus 5) The monster species that spawned more often: desert growth (freq bonus 6) The monster species that spawned more often: night tiger (freq bonus 3) The monster species that spawned more often: cold hound (freq bonus 4) The monster species that spawned more often: small turret (freq bonus 4) The monster species that spawned more often: glowing draconian (freq bonus 3) The monster species that spawned more often: demimondaine (freq bonus 4) The monster species that spawned more often: five of hearts (freq bonus 4) The monster species that spawned more often: epidote colony (freq bonus 12) The monster species that spawned more often: porter sticky spore (freq bonus 16) The monster species that spawned more often: blunderbore (freq bonus 18) The monster species that spawned more often: Sheorogath (freq bonus 8) The monster species that spawned more often: Oremorj, the Cyberdemon Lord (freq bonus 6) The monster species that spawned more often: sticky colony (freq bonus 5) The monster species that spawned more often: Iris's silver pump (freq bonus 8) The monster species that spawned more often: kobold cleric (freq bonus 16) The monster species that spawned more often: meteor (freq bonus 5) The monster species that spawned more often: aztec gang member (freq bonus 3) The monster species that spawned more often: psychic fungus (freq bonus 10) The monster species that never randomly spawned: hidden green slime The monster species that never randomly spawned: undead pickpocket The monster species that never randomly spawned: elemental particle The monster species that never randomly spawned: ekans The monster species that never randomly spawned: shitzvah sephirah The monster species that never randomly spawned: Mizuki Rashoujin The monster species that never randomly spawned: balrog The monster species that never randomly spawned: glare stalk The monster species that never randomly spawned: rusalka The monster species that never randomly spawned: nine of diamonds The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: switcher ((null)) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: cancellation (shining) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 32) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 20) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 17) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 21) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 5) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 11) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 8) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 4) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 96) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 6) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 45) The RNG hath decreed that this item was always generated cursed: sludge (litter) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: heavy elysium ball ((null)) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: random message trap (freq bonus 1) Next attribute increase check would have come at turn 333 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (129) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 85% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...