Heliokopis, neutral male gnomish Wizard --.-- |.d.| |...| |..(| |f@.. |...| |...| ----- [Heliokopi the Evoker] St9 Dx9 Co9 In17 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 21 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 133 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 96% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 85% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22100 Monster spawn increase reached its maximum at turn 60522 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1403198 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: fazor rubber (freq bonus 4) The monster species that spawned more often: hunter bee (freq bonus 3) The monster species that spawned more often: Sarina (freq bonus 3) The monster species that spawned more often: paraguay gatekeeper (freq bonus 8) The monster species that spawned more often: teal force fungus (freq bonus 8) The monster species that spawned more often: savage bear (freq bonus 3) The monster species that spawned more often: large arrow turret (freq bonus 6) The monster species that spawned more often: fourth-wall breaker (freq bonus 4) The monster species that spawned more often: stairway to heaven (freq bonus 9) The monster species that spawned more often: magic amazonas fish (freq bonus 8) The monster species that spawned more often: toxic patch (freq bonus 3) The monster species that spawned more often: giant green bat (freq bonus 3) The monster species that spawned more often: eastern tengu (freq bonus 6) The monster species that spawned more often: iridescent beetle (freq bonus 12) The monster species that spawned more often: chaos warrior (freq bonus 3) The monster species that spawned more often: Manuela's whore boot (freq bonus 4) The monster species that spawned more often: umbral hulk (freq bonus 3) The monster species that spawned more often: anthrazite fungus (freq bonus 3) The monster species that spawned more often: blood hawk (freq bonus 4) The monster species that spawned more often: disenchanter mold (freq bonus 2) The monster species that never randomly spawned: pony The monster species that never randomly spawned: betrayed maia The monster species that never randomly spawned: nether wraith The monster species that never randomly spawned: camouflaged watcher The monster species that never randomly spawned: chaos monkey The monster species that never randomly spawned: giant green ant The monster species that never randomly spawned: red dragon bat The monster species that never randomly spawned: brown mushroom The monster species that never randomly spawned: bloodthirsty piranha The monster species that never randomly spawned: antimatter vortex The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 3) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 7) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 7) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 12) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 11) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 6) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 22) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 54) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: eucalyptus leaf ((null)) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this item was always generated cursed: deep dragon scales ((null)) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 10) Next attribute increase check would have come at turn 695 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (117) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...