Heliokopis, neutral male gnomish Wizard -----.-+- +...$...| |f{...... |.@..._.| --------- [Heliokopi the Evoker] St6 Dx7 Co5 In25 Wi11 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 121 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 94% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 17% Concealing monsters were spawned underneath items 95% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41409 Monster spawn increase reached its maximum at turn 72104 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 776322 The monster class that cannot be genocided was trove The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: octarine stalk (freq bonus 5) The monster species that spawned more often: pride turret (freq bonus 18) The monster species that spawned more often: adventurer naga (freq bonus 8) The monster species that spawned more often: volcano gazer (freq bonus 6) The monster species that spawned more often: agate stalk (freq bonus 5) The monster species that spawned more often: petty slut with syphilis (freq bonus 4) The monster species that spawned more often: landmaid (freq bonus 5) The monster species that spawned more often: thunderbolt bug (freq bonus 5) The monster species that spawned more often: athena chessman (freq bonus 3) The monster species that spawned more often: war asshole (freq bonus 3) The monster species that spawned more often: breeder (freq bonus 4) The monster species that spawned more often: nasty force fungus (freq bonus 3) The monster species that spawned more often: glass golem (freq bonus 8) The monster species that spawned more often: wooden spore (freq bonus 8) The monster species that spawned more often: bloody lawyer (freq bonus 3) The monster species that spawned more often: pretty asian woman (freq bonus 18) The monster species that spawned more often: white sentai (freq bonus 3) The monster species that spawned more often: rainbow unicorn (freq bonus 3) The monster species that spawned more often: nasty stalk (freq bonus 4) The monster species that spawned more often: gunner (freq bonus 6) The monster species that never randomly spawned: vacuum spore The monster species that never randomly spawned: photography lady The monster species that never randomly spawned: leng spider The monster species that never randomly spawned: grandmaster owlbear The monster species that never randomly spawned: filthy street urchin The monster species that never randomly spawned: groper The monster species that never randomly spawned: gray yeek The monster species that never randomly spawned: lava fungus The monster species that never randomly spawned: soft wench The monster species that never randomly spawned: agate mold The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: rot thirteen stone (gray) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: sky-high heels (roman sandals) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 49) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 18) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 6) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 13) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 13) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 8) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 11) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 57) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 43) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this item was always generated cursed: batarang ((null)) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: sedge hat (wide conical hat) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this trap was always invisible: genetic trap The RNG hath decreed that this trap was generated more often: egotrap (freq bonus 3) Next attribute increase check would have come at turn 1156 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (97) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...