Heliokopis, neutral male gnomish Wizard ------- |...... ....-- -.@. |.f| -..| ..-- .. --- [Heliokopi the Evoker] St10 Dx13 Co11 In18 Wi7 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 25 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 17% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 58% Monster death drops spawned with only 96% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16151 Monster spawn increase reached its maximum at turn 40831 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 87813 The monster class that cannot be genocided was dragon Today, this monster class was always generated invisible: piercer The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: platinum spore (freq bonus 8) The monster species that spawned more often: dull unicorn (freq bonus 5) The monster species that spawned more often: adult amphitere (freq bonus 4) The monster species that spawned more often: gengar (freq bonus 16) The monster species that spawned more often: creeping copper coins (freq bonus 6) The monster species that spawned more often: tundra clan (freq bonus 5) The monster species that spawned more often: lieutenant (freq bonus 16) The monster species that spawned more often: cat zombie (freq bonus 5) The monster species that spawned more often: slime ghost (freq bonus 3) The monster species that spawned more often: Happosai (freq bonus 4) The monster species that spawned more often: threshold force patch (freq bonus 12) The monster species that spawned more often: forest ogre (freq bonus 5) The monster species that spawned more often: critic (freq bonus 6) The monster species that spawned more often: large giant (freq bonus 10) The monster species that spawned more often: bimmeling rat (freq bonus 5) The monster species that spawned more often: porter mean robber (freq bonus 5) The monster species that spawned more often: wall dweller (freq bonus 4) The monster species that spawned more often: Anastasia's high heel (freq bonus 12) The monster species that spawned more often: wood bear cub (freq bonus 6) The monster species that spawned more often: silver fox (freq bonus 7) The monster species that never randomly spawned: eastern kappa The monster species that never randomly spawned: gold golem The monster species that never randomly spawned: exeggcute The monster species that never randomly spawned: korean lady The monster species that never randomly spawned: undead erdrick The monster species that never randomly spawned: High-elf The monster species that never randomly spawned: satanic door The monster species that never randomly spawned: bandersnatch boss The monster species that never randomly spawned: margoyle The monster species that never randomly spawned: pustulent force patch The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 2) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 16) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 3) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 6) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 16) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 27) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 3) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 108) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 4) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 11) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 32) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 13) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was always generated cursed: fear (rusty) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this item was always generated cursed: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: vulnerability trap (freq bonus 4) Next attribute increase check would have come at turn 762 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (239) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...