Heliokopis, neutral male gnomish Wizard -------------- |............| |.....@......| |.....f......| -------------- [Heliokopi the Evoker] St7 Dx10 Co10 In16 Wi10 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 5 Scroll drop chance was reduced to 98% Wand drop chance was reduced to 94% Potion drop chance was reduced to 94% Monster death drops spawned with only 91% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41270 Monster spawn increase reached its maximum at turn 59635 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1875055 The monster class that cannot be genocided was light The monster class that was spawned more often: leprechaun (freq bonus 4) The monster species that spawned more often: forsaken girl (freq bonus 12) The monster species that spawned more often: young spirit (freq bonus 24) The monster species that spawned more often: Croesus (freq bonus 18) The monster species that spawned more often: farting boy (freq bonus 5) The monster species that spawned more often: aroma lady (freq bonus 5) The monster species that spawned more often: fleeing annoyer (freq bonus 6) The monster species that spawned more often: dilational black hole (freq bonus 12) The monster species that spawned more often: porter rubber chicken (freq bonus 8) The monster species that spawned more often: rock troll (freq bonus 18) The monster species that spawned more often: black sentai (freq bonus 13) The monster species that spawned more often: swamp dweller (freq bonus 5) The monster species that spawned more often: burning buckyball (freq bonus 14) The monster species that spawned more often: huge mind flayer (freq bonus 12) The monster species that spawned more often: variag raider (freq bonus 14) The monster species that spawned more often: sweeping fire vortex (freq bonus 5) The monster species that spawned more often: Tomoka Kayahara (freq bonus 7) The monster species that spawned more often: zebetite metroid (freq bonus 12) The monster species that spawned more often: tatarigami (freq bonus 7) The monster species that spawned more often: blood dragon (freq bonus 14) The monster species that spawned more often: spore warp fungus (freq bonus 10) The monster species that never randomly spawned: stealer permamimic The monster species that never randomly spawned: butterfree The monster species that never randomly spawned: big bill The monster species that never randomly spawned: topaz mold The monster species that never randomly spawned: %s-$$$-NIX The monster species that never randomly spawned: Girtab The monster species that never randomly spawned: gauth The monster species that never randomly spawned: rabid jackal The monster species that never randomly spawned: pisaca ruler The monster species that never randomly spawned: Bianca The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 2) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 14) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 6) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 4) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 7) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 8) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 10) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 4) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 14) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 6) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 3) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 5) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 4) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: oilskin sack (bag) The RNG hath decreed that this item was always generated cursed: chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: inertia trap (freq bonus 1) Next attribute increase check would have come at turn 302 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (343) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...