Heliokopis, neutral male gnomish Wizard ------ +..@.| |..f.. |....| ------ [Heliokopi the Evoker] St8 Dx16 Co13 In15 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 324 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 87% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 19043 Monster spawn increase reached its maximum at turn 30034 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1343348 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: humanoid (freq bonus 4) The monster species that spawned more often: plain dragon (freq bonus 7) The monster species that spawned more often: skater woman (freq bonus 20) The monster species that spawned more often: zebetite metroid (freq bonus 14) The monster species that spawned more often: Desert Dwarf (freq bonus 9) The monster species that spawned more often: undead gunner (freq bonus 30) The monster species that spawned more often: greater balrog (freq bonus 5) The monster species that spawned more often: scruffy looking hobbit (freq bonus 24) The monster species that spawned more often: six-headed hydra (freq bonus 14) The monster species that spawned more often: clock warp fungus (freq bonus 12) The monster species that spawned more often: unsteady trove (freq bonus 14) The monster species that spawned more often: grandmaster lich (freq bonus 6) The monster species that spawned more often: fat lady (freq bonus 14) The monster species that spawned more often: dull mushroom (freq bonus 6) The monster species that spawned more often: squeaking lich (freq bonus 12) The monster species that spawned more often: tribute (freq bonus 6) The monster species that spawned more often: bad fungus (freq bonus 6) The monster species that spawned more often: undead ant (freq bonus 24) The monster species that spawned more often: blazing fern (freq bonus 6) The monster species that spawned more often: Officer Kommissioner (freq bonus 7) The monster species that spawned more often: silent watcher (freq bonus 7) The monster species that never randomly spawned: dark young of Shub-Niggurath The monster species that never randomly spawned: void patch The monster species that never randomly spawned: baby diamond dragon The monster species that never randomly spawned: gug giant The monster species that never randomly spawned: blue ooze The monster species that never randomly spawned: petty neurotoxin fly The monster species that never randomly spawned: ong sephirah The monster species that never randomly spawned: large newt The monster species that never randomly spawned: %s ufo The monster species that never randomly spawned: deformed lizard The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 43) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 9) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 34) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 12) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 16) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 213) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 7) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 4) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 3) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 13) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 19) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 62) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 26) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 2) Next attribute increase check would have come at turn 378 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (577) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...