Heliokopis, neutral male gnomish Wizard ------------ |..........| |...@..$...| |...f......| |..........| |.....dd...| ---.-------- [Heliokopi the Evoker] St9 Dx20 Co14 In11 Wi13 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 23 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 76% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 32% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46330 Monster spawn increase reached its maximum at turn 88240 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 195723 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: quantum mechanic (freq bonus 8) The monster species that spawned more often: petty shock ant (freq bonus 6) The monster species that spawned more often: sexy woman (freq bonus 2) The monster species that spawned more often: stiletto lover (freq bonus 10) The monster species that spawned more often: Johanetta's rough-sole sneaker (freq bonus 4) The monster species that spawned more often: cyan force fungus (freq bonus 2) The monster species that spawned more often: giant pack rat (freq bonus 16) The monster species that spawned more often: porter irresistible fungus (freq bonus 12) The monster species that spawned more often: jamclamper (freq bonus 6) The monster species that spawned more often: Cheesehead Simon (freq bonus 3) The monster species that spawned more often: floating nymph (freq bonus 6) The monster species that spawned more often: orange starlit sky (freq bonus 8) The monster species that spawned more often: xiclotlan (freq bonus 8) The monster species that spawned more often: hellbat (freq bonus 4) The monster species that spawned more often: domestic naga hatchling (freq bonus 12) The monster species that spawned more often: fake growth (freq bonus 4) The monster species that spawned more often: chaser shadow (freq bonus 2) The monster species that spawned more often: nasty monster (freq bonus 24) The monster species that spawned more often: crater mold (freq bonus 5) The monster species that spawned more often: hooloovoo (freq bonus 6) The monster species that never randomly spawned: fiend orc The monster species that never randomly spawned: swarm nymph The monster species that never randomly spawned: Jannik The monster species that never randomly spawned: porter radioactive vortex The monster species that never randomly spawned: ^ ؉«ªõ÷T£¹ZÕu˜Îï The monster species that never randomly spawned: cyan laser The monster species that never randomly spawned: escalator monster The monster species that never randomly spawned: Krooella the Kobold Queen The monster species that never randomly spawned: tove The monster species that never randomly spawned: canine badger The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: enlightenment (crystal) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 19) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 34) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 3) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 16) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 5) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 4) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 10) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 4) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 3) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 2) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 2) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this trap was always invisible: falling nastystone trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 4) Next attribute increase check would have come at turn 1136 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (793) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...