Heliokopis, neutral male gnomish Wizard -------- ..f....| |.@....| ./...... -------- [Heliokopi the Evoker] St13 Dx13 Co16 In19 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 164 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 64% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 79% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17994 Monster spawn increase reached its maximum at turn 41996 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 518694 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 4) The monster species that spawned more often: widow of death (freq bonus 24) The monster species that spawned more often: adventurer force fungus (freq bonus 12) The monster species that spawned more often: burner ant (freq bonus 96) The monster species that spawned more often: steel wolf (freq bonus 12) The monster species that spawned more often: spirit drinker (freq bonus 18) The monster species that spawned more often: big weapon trove (freq bonus 12) The monster species that spawned more often: Lexi (freq bonus 10) The monster species that spawned more often: dagger turret (freq bonus 6) The monster species that spawned more often: coffin nail (freq bonus 10) The monster species that spawned more often: yellow patch (freq bonus 11) The monster species that spawned more often: stalking ore lichen (freq bonus 14) The monster species that spawned more often: dread seraph (freq bonus 12) The monster species that spawned more often: pseudosweet nymph (freq bonus 7) The monster species that spawned more often: sepia warp fungus (freq bonus 24) The monster species that spawned more often: advocate (freq bonus 27) The monster species that spawned more often: four of hearts (freq bonus 6) The monster species that spawned more often: flying bone fish (freq bonus 12) The monster species that spawned more often: changed (freq bonus 14) The monster species that spawned more often: arctis inhabitant (freq bonus 5) The monster species that spawned more often: theme fox (freq bonus 5) The monster species that never randomly spawned: pile of platinum coins The monster species that never randomly spawned: merlion The monster species that never randomly spawned: Oremorj, the Cyberdemon Lord The monster species that never randomly spawned: toxic warp patch The monster species that never randomly spawned: spider magus The monster species that never randomly spawned: violet beauty The monster species that never randomly spawned: king of the bongo The monster species that never randomly spawned: girl in worn-out sneakers The monster species that never randomly spawned: air giant The monster species that never randomly spawned: shimmering growth The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: dragon horned headpiece (headpiece) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: teleport control (gold) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 4) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 10) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 18) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 9) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 54) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 11) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 9) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 16) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 89) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: doom (one) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this trap was always invisible: loudspeaker The RNG hath decreed that this trap was generated more often: stone to flesh trap (freq bonus 5) Next attribute increase check would have come at turn 867 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (393) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...