Heliokopis, neutral female jelly Pirate @ [Heliokopi the Landlubber] St13 Dx14 Co13 In16 Wi4 Ch8 PirJelFemNeu Dlvl:1 $257 HP12(12) Pw6(6) AC7 Exp1 T1 Bli Latest messages Ahoy Heliokopis, welcome to SlashEMExtended! Ye be a neutral female jelly Pirate. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon be waning tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 115 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 50% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 82% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 66% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42490 Monster spawn increase reached its maximum at turn 56209 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 835936 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: apelike creature (freq bonus 1) The monster species that spawned more often: wrap golem (freq bonus 4) The monster species that spawned more often: master mind flayer (freq bonus 3) The monster species that spawned more often: Arabella the Tufted Asian Girl (freq bonus 3) The monster species that spawned more often: two of diamonds (freq bonus 4) The monster species that spawned more often: Racemicron, Prince of Acid and Melting (freq bonus 4) The monster species that spawned more often: little dog (freq bonus 6) The monster species that spawned more often: Amadeus (freq bonus 4) The monster species that spawned more often: stone statue (freq bonus 2) The monster species that spawned more often: undead necromancer (freq bonus 3) The monster species that spawned more often: Roadblock Kop (freq bonus 3) The monster species that spawned more often: redguard girl (freq bonus 4) The monster species that spawned more often: giant spider (freq bonus 20) The monster species that spawned more often: very old shimmering dragon (freq bonus 10) The monster species that spawned more often: Katzou (freq bonus 4) The monster species that spawned more often: pseudo rat (freq bonus 3) The monster species that spawned more often: quartz piercer (freq bonus 4) The monster species that spawned more often: oreades (freq bonus 8) The monster species that spawned more often: fire cattle (freq bonus 14) The monster species that spawned more often: radiant warp fungus (freq bonus 8) The monster species that spawned more often: werepanther (freq bonus 3) The monster species that never randomly spawned: snow girl The monster species that never randomly spawned: twisted sylph The monster species that never randomly spawned: giant group mimic The monster species that never randomly spawned: BDSM lady The monster species that never randomly spawned: undead mold The monster species that never randomly spawned: immobile stalk The monster species that never randomly spawned: creepy crawler The monster species that never randomly spawned: gargantuan rat The monster species that never randomly spawned: tentacle wall The monster species that never randomly spawned: supreme lich The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: Hacker's Food ((null)) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: conflict (ruby) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 20) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 36) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 2) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 17) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 5) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 4) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 3) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 11) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 10) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 6) The RNG hath decreed that this item was always generated cursed: purple dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this item was always generated cursed: cyan stone (teal) The RNG hath decreed that this item was always generated cursed: red lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this trap was always invisible: air trap The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 2) Next attribute increase check would have come at turn 229 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were sleep resistant You were poison resistant You leeched mana You had 1500 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Lord, the deep blue sea and the Devil Your deity was the deep blue sea You could not have safely prayed (158) You survived You didn't know any spells. Techniques known in the end Name Level Status draw energy 1 R Prepared(0) liquid leap 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) appraisal 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Pirate...