Heliokopis, neutral male gnomish Wizard -----.- |.....+ |.P...| |...... |.....| |.@f7.| |.....| ---#--- [Heliokopi the Evoker] St7 Dx16 Co16 In16 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here 7 gold pieces {0}. The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Armor identification only worked 15 times out of 46 Spellbook identification only worked 2 times out of 15 Scroll drop chance was reduced to 86% Ring drop chance was reduced to 93% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 85% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31567 Monster spawn increase reached its maximum at turn 57133 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 885588 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: apelike creature (freq bonus 2) The monster species that spawned more often: radio transmitter (freq bonus 24) The monster species that spawned more often: beautiful girl (freq bonus 4) The monster species that spawned more often: marihuana wolf (freq bonus 8) The monster species that spawned more often: spore fungus (freq bonus 14) The monster species that spawned more often: child spirit (freq bonus 5) The monster species that spawned more often: giant wolf tick (freq bonus 6) The monster species that spawned more often: chocobo (freq bonus 12) The monster species that spawned more often: Miss Cuttenclip (freq bonus 3) The monster species that spawned more often: metal slime (freq bonus 12) The monster species that spawned more often: hairy patch (freq bonus 20) The monster species that spawned more often: volt warp fungus (freq bonus 6) The monster species that spawned more often: angbander (freq bonus 8) The monster species that spawned more often: icky face (freq bonus 4) The monster species that spawned more often: aggressive lichen (freq bonus 5) The monster species that spawned more often: jolt eel (freq bonus 6) The monster species that spawned more often: terminator chess wild dog (freq bonus 4) The monster species that spawned more often: undead drunk (freq bonus 3) The monster species that spawned more often: tomb looter (freq bonus 40) The monster species that spawned more often: submarine goblin (freq bonus 14) The monster species that spawned more often: king of the bongo (freq bonus 6) The monster species that never randomly spawned: borloth The monster species that never randomly spawned: hole ogre The monster species that never randomly spawned: reproducing imp The monster species that never randomly spawned: Banpei-kun The monster species that never randomly spawned: ruby force fungus The monster species that never randomly spawned: grim ward turret The monster species that never randomly spawned: lava warp fungus The monster species that never randomly spawned: metal embattled gigantic ultimate miki impaler The monster species that never randomly spawned: stormtrooper The monster species that never randomly spawned: phantom The RNG hath decreed that this item was never generated: obsidian (black) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: sniper rifle ((null)) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: antilevel stone (gray) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 12) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 2) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 7) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 7) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 298) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 7) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 8) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 8) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 8) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 85) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 81) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 85) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: amulet of fumbling (clumsy) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this trap was always invisible: horde trap The RNG hath decreed that this trap was generated more often: shaft (freq bonus 4) Next attribute increase check would have come at turn 181 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (172) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...