Heliokopis, neutral male gigantic Wizard ------ |$.... |....| |...f| |..@.| ------ [Heliokopi the Evoker] St13 Dx12 Co19 In12 Wi9 Ch5 WizGigMalNeu Dlvl:1 $0 HP20(20) Pw27(27) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gigantic Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 108 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 81% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 77% Concealing monsters were spawned underneath items 91% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46500 Monster spawn increase reached its maximum at turn 74948 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 429990 The monster class that cannot be genocided was vortex The monster class that was spawned more often: trove (freq bonus 2) The monster color that was spawned more often: transparent (freq bonus 1) The monster species that spawned more often: hole warp fungus (freq bonus 4) The monster species that spawned more often: water weird (freq bonus 6) The monster species that spawned more often: deadly sin (freq bonus 3) The monster species that spawned more often: hidden morph vortex (freq bonus 6) The monster species that spawned more often: gnohar sephirah (freq bonus 6) The monster species that spawned more often: Lilly (freq bonus 36) The monster species that spawned more often: dwarf on crack (freq bonus 8) The monster species that spawned more often: fearsome butcher (freq bonus 8) The monster species that spawned more often: Steel Angel (freq bonus 3) The monster species that spawned more often: Lemmy (freq bonus 3) The monster species that spawned more often: brookman (freq bonus 4) The monster species that spawned more often: Peeer (freq bonus 16) The monster species that spawned more often: five-headed hydra (freq bonus 4) The monster species that spawned more often: hidden bird (freq bonus 3) The monster species that spawned more often: Sandra (freq bonus 24) The monster species that spawned more often: color out of space (freq bonus 4) The monster species that spawned more often: nine of hearts (freq bonus 14) The monster species that spawned more often: cobra (freq bonus 5) The monster species that spawned more often: rabid rat (freq bonus 42) The monster species that spawned more often: cursed mushroom (freq bonus 8) The monster species that never randomly spawned: guardian naga hatchling The monster species that never randomly spawned: swamp giant The monster species that never randomly spawned: secluded growth The monster species that never randomly spawned: undead warp patch The monster species that never randomly spawned: Kop The monster species that never randomly spawned: trap-installing dragon The monster species that never randomly spawned: beartrapper The monster species that never randomly spawned: energy vortex The monster species that never randomly spawned: golden stalk The monster species that never randomly spawned: giant pee-colored mouse The RNG hath decreed that this item was never generated: gain ability (ruby) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 53) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 14) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 10) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 11) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 123) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 18) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 10) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 10) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 8) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 2) Next attribute increase check would have come at turn 477 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You hungered rapidly You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1435) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 85% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...