Heliokopis, neutral male gnomish Wizard ----------- |..(......| f@........| |.........| ----------- [Heliokopi the Evoker] St6 Dx20 Co15 In18 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 117 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 71% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 91% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33000 Monster spawn increase reached its maximum at turn 72251 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2160886 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: bat or bird (freq bonus 4) The monster species that spawned more often: inertia turret (freq bonus 10) The monster species that spawned more often: incontinent nymph (freq bonus 7) The monster species that spawned more often: asshole vacuum cleaner (freq bonus 5) The monster species that spawned more often: mean fungus (freq bonus 14) The monster species that spawned more often: aranea (freq bonus 6) The monster species that spawned more often: sludge spore (freq bonus 12) The monster species that spawned more often: forsaken lady (freq bonus 28) The monster species that spawned more often: hard hitting dude (freq bonus 6) The monster species that spawned more often: lightning-proof wall (freq bonus 5) The monster species that spawned more often: beige unicorn (freq bonus 6) The monster species that spawned more often: Kerstin's lovely sneaker (freq bonus 10) The monster species that spawned more often: swordfish (freq bonus 14) The monster species that spawned more often: storm naga (freq bonus 7) The monster species that spawned more often: oblivion daedra (freq bonus 6) The monster species that spawned more often: charcoal growth (freq bonus 6) The monster species that spawned more often: antimagic spore (freq bonus 10) The monster species that spawned more often: dancing candle flame (freq bonus 10) The monster species that spawned more often: dark wraith (freq bonus 12) The monster species that spawned more often: null fungus (freq bonus 10) The monster species that spawned more often: slimy warp fungus (freq bonus 11) The monster species that never randomly spawned: animated dagger The monster species that never randomly spawned: Lamashtu The monster species that never randomly spawned: Carola The monster species that never randomly spawned: fire golem The monster species that never randomly spawned: master robot The monster species that never randomly spawned: giant mole cricket The monster species that never randomly spawned: cloud stalker The monster species that never randomly spawned: ›D:üÚS The monster species that never randomly spawned: Mister Garbage Houses The monster species that never randomly spawned: orange jelly The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 31) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 6) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 43) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 35) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 83) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 13) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 6) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 7) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 8) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 6) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 79) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: tin ((null)) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this trap was always invisible: crap trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 10) Next attribute increase check would have come at turn 199 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (93) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...