Heliokopis, neutral male gnomish Wizard ----- |r@)+ |f.{| --.-- [Heliokopi the Evoker] St7 Dx6 Co9 In13 Wi6 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 189 Tool identification only worked 5 times out of 9 Ring drop chance was reduced to 66% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 31% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 50435 Monster spawn increase reached its maximum at turn 94535 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 289608 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: jelly (freq bonus 1) The monster species that spawned more often: Howl the Wizard (freq bonus 4) The monster species that spawned more often: Kosei (freq bonus 13) The monster species that spawned more often: wooden stalk (freq bonus 3) The monster species that spawned more often: fourk nymph (freq bonus 5) The monster species that spawned more often: Baalgregor (freq bonus 4) The monster species that spawned more often: joker (freq bonus 16) The monster species that spawned more often: eastern moon rabbit (freq bonus 10) The monster species that spawned more often: hesed sephirah (freq bonus 6) The monster species that spawned more often: energy hound (freq bonus 24) The monster species that spawned more often: magpie (freq bonus 6) The monster species that spawned more often: stone fungus (freq bonus 3) The monster species that spawned more often: psychic (freq bonus 3) The monster species that spawned more often: grenade launcher (freq bonus 4) The monster species that spawned more often: cerulean colony (freq bonus 2) The monster species that spawned more often: screaming spirit (freq bonus 5) The monster species that spawned more often: clock growth (freq bonus 12) The monster species that spawned more often: Demimaster Assassin (freq bonus 12) The monster species that spawned more often: wererabbit (freq bonus 8) The monster species that spawned more often: refugee (freq bonus 24) The monster species that spawned more often: activistor (freq bonus 16) The monster species that never randomly spawned: Chaos The monster species that never randomly spawned: cyan patch The monster species that never randomly spawned: ultra statue The monster species that never randomly spawned: ace of diamonds The monster species that never randomly spawned: soul killer blowdart The monster species that never randomly spawned: kamitori The monster species that never randomly spawned: petty mountain nymph The monster species that never randomly spawned: lunatic rabbit The monster species that never randomly spawned: large puma The monster species that never randomly spawned: karmic patch The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 19) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 40) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 6) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 9) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 2) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 42) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this item was always generated cursed: carrot ((null)) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 10) Next attribute increase check would have come at turn 535 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (714) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...