Heliokopis, neutral male gnomish Wizard -.--- ...| |...| +f..| |@..| |...| ----- [Heliokopi the Evoker] St7 Dx7 Co9 In13 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 175 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 74% Amulet drop chance was reduced to 62% Concealing monsters were spawned underneath items 51% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14397 Monster spawn increase reached its maximum at turn 34106 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1833156 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: amorphous warp patch (freq bonus 8) The monster species that spawned more often: petty sweet woman (freq bonus 2) The monster species that spawned more often: Egas (freq bonus 6) The monster species that spawned more often: returned mage (freq bonus 3) The monster species that spawned more often: acid trove (freq bonus 2) The monster species that spawned more often: bad egg (freq bonus 4) The monster species that spawned more often: nighthawk (freq bonus 4) The monster species that spawned more often: Kaonashi (freq bonus 5) The monster species that spawned more often: smoke clan (freq bonus 6) The monster species that spawned more often: fungoid mold (freq bonus 6) The monster species that spawned more often: storm naga hatchling (freq bonus 5) The monster species that spawned more often: rock smasher (freq bonus 6) The monster species that spawned more often: blood bringer (freq bonus 6) The monster species that spawned more often: ifrit (freq bonus 7) The monster species that spawned more often: scurrier (freq bonus 2) The monster species that spawned more often: orange force fungus (freq bonus 8) The monster species that spawned more often: undead graduate (freq bonus 3) The monster species that spawned more often: lavender patch (freq bonus 4) The monster species that spawned more often: glib monster (freq bonus 3) The monster species that spawned more often: thorn spore (freq bonus 10) The monster species that never randomly spawned: phaser warp patch The monster species that never randomly spawned: orange colony The monster species that never randomly spawned: young psychic dragon The monster species that never randomly spawned: multicolor turret The monster species that never randomly spawned: brown thunderlord The monster species that never randomly spawned: steam troglodyte The monster species that never randomly spawned: unrepentant undead The monster species that never randomly spawned: Unveiled Grigori The monster species that never randomly spawned: robot The monster species that never randomly spawned: Ruea's sneaker The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was never generated: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: purple dragon scales ((null)) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 38) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 17) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 36) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 16) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 2) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 11) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 10) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 11) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 75) The RNG hath decreed that this item was always generated cursed: elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: malachite (green) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: glyph of massive damage (freq bonus 1) Next attribute increase check would have come at turn 1007 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (738) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...