Heliokopis, neutral male gnomish Wizard -- .| --- ...--- .@f....... o |........| -?-....--- $..| ---- [Heliokopi the Evoker] St6 Dx12 Co15 In12 Wi5 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 309 Scroll drop chance was reduced to 78% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 46728 Monster spawn increase reached its maximum at turn 72849 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 291092 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: piece of food (freq bonus 3) The monster species that spawned more often: elder fire elemental (freq bonus 9) The monster species that spawned more often: green prostitute (freq bonus 5) The monster species that spawned more often: blending nymphomaniac (freq bonus 6) The monster species that spawned more often: plain orc (freq bonus 16) The monster species that spawned more often: concrete giant (freq bonus 4) The monster species that spawned more often: heavy troopa (freq bonus 5) The monster species that spawned more often: lucid monster (freq bonus 12) The monster species that spawned more often: skeletal terror (freq bonus 5) The monster species that spawned more often: giant white tick (freq bonus 10) The monster species that spawned more often: Sauron the Imprisoned (freq bonus 5) The monster species that spawned more often: gremlin warlord (freq bonus 10) The monster species that spawned more often: shadow fly (freq bonus 16) The monster species that spawned more often: butcher (freq bonus 20) The monster species that spawned more often: the Rat King (freq bonus 10) The monster species that spawned more often: moldy force fungus (freq bonus 10) The monster species that spawned more often: wizard of the high council (freq bonus 5) The monster species that spawned more often: flying umber hulk (freq bonus 5) The monster species that spawned more often: dream force patch (freq bonus 16) The monster species that spawned more often: ogre lord (freq bonus 8) The monster species that spawned more often: goat (freq bonus 6) The monster species that never randomly spawned: aggressive morlock The monster species that never randomly spawned: blood claw The monster species that never randomly spawned: dark dwarven smith The monster species that never randomly spawned: greek fish The monster species that never randomly spawned: large dog The monster species that never randomly spawned: adult golden dragon The monster species that never randomly spawned: double meanie The monster species that never randomly spawned: shadow warrior The monster species that never randomly spawned: porter irresistible fungus The monster species that never randomly spawned: chaos servant The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: field boots (camouflage patterned boots) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 6) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 20) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 34) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 7) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 19) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 5) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 11) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 8) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 4) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 52) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 36) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of teal glass (teal) The RNG hath decreed that this item was always generated cursed: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 12) Next attribute increase check would have come at turn 166 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (368) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...