Heliokopis, neutral male gnomish Wizard ----- |...| |..f| |r.@| |.(.| |...| |$..+ -.--- [Heliokopi the Evoker] St9 Dx8 Co14 In16 Wi6 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 64% Ring drop chance was reduced to 91% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 92% Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13332 Monster spawn increase reached its maximum at turn 28617 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1988565 The monster class that cannot be genocided was grue The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: razorfin fish (freq bonus 3) The monster species that spawned more often: shimmering patch (freq bonus 8) The monster species that spawned more often: starmie (freq bonus 6) The monster species that spawned more often: laser turret (freq bonus 12) The monster species that spawned more often: diminutive kobold (freq bonus 14) The monster species that spawned more often: pustulent patch (freq bonus 4) The monster species that spawned more often: novice light wall (freq bonus 24) The monster species that spawned more often: petty plague bug (freq bonus 8) The monster species that spawned more often: graveler (freq bonus 8) The monster species that spawned more often: adult lady (freq bonus 8) The monster species that spawned more often: slime ghost (freq bonus 3) The monster species that spawned more often: It (freq bonus 6) The monster species that spawned more often: black harpy (freq bonus 2) The monster species that spawned more often: Vera's ice-cold sneaker (freq bonus 8) The monster species that spawned more often: black light (freq bonus 8) The monster species that spawned more often: kangaskhan (freq bonus 7) The monster species that spawned more often: furious mushroom (freq bonus 12) The monster species that spawned more often: Warder Kaptain (freq bonus 8) The monster species that spawned more often: grotesque (freq bonus 3) The monster species that spawned more often: spell sucker (freq bonus 3) The monster species that never randomly spawned: helcungol The monster species that never randomly spawned: fiend of Slaanesh The monster species that never randomly spawned: mithril penetrator The monster species that never randomly spawned: porter wight The monster species that never randomly spawned: redguard girl The monster species that never randomly spawned: opal fungus The monster species that never randomly spawned: vodka drinker The monster species that never randomly spawned: glowing growth The monster species that never randomly spawned: young adult red dragon The monster species that never randomly spawned: Belial The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was never generated: prehistoric boots (castlevania boots) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 33) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 14) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 71) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 5) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 4) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 15) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 11) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 6) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this trap was always invisible: egomonster trap The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 1) Next attribute increase check would have come at turn 330 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (935) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...