Heliokopis, neutral male gnomish Wizard -- .| | ##f| |..@.| | #..| #..| .k| ---- [Heliokopi the Evoker] St10 Dx16 Co14 In23 Wi9 Ch12 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 281 Ring identification only worked 4 times out of 8 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 182 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 99% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 92% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42977 Monster spawn increase reached its maximum at turn 94837 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 196152 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: black warp patch (freq bonus 12) The monster species that spawned more often: innkeeper (freq bonus 4) The monster species that spawned more often: Raini (freq bonus 12) The monster species that spawned more often: stalking poison lichen (freq bonus 48) The monster species that spawned more often: yukionna (freq bonus 4) The monster species that spawned more often: gnome (freq bonus 8) The monster species that spawned more often: green warp patch (freq bonus 3) The monster species that spawned more often: krong sephirah (freq bonus 8) The monster species that spawned more often: hidden growth (freq bonus 12) The monster species that spawned more often: warty warp fungus (freq bonus 34) The monster species that spawned more often: brass dragon (freq bonus 3) The monster species that spawned more often: translucent growth (freq bonus 3) The monster species that spawned more often: drug dealer (freq bonus 3) The monster species that spawned more often: traitor (freq bonus 4) The monster species that spawned more often: timeless guardian (freq bonus 9) The monster species that spawned more often: Madeleine's plateau boot (freq bonus 4) The monster species that spawned more often: clay spore (freq bonus 2) The monster species that spawned more often: arcane butcher (freq bonus 9) The monster species that spawned more often: green icky thing (freq bonus 12) The monster species that spawned more often: standard snake (freq bonus 2) The monster species that never randomly spawned: burly woman The monster species that never randomly spawned: giant glowing rat The monster species that never randomly spawned: rainbow colony The monster species that never randomly spawned: 2„êG¡Åx The monster species that never randomly spawned: purple growth The monster species that never randomly spawned: secluded force patch The monster species that never randomly spawned: Sabine's zipper boot The monster species that never randomly spawned: disgusting warp patch The monster species that never randomly spawned: tree mewlip The monster species that never randomly spawned: gorgon beetle The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 24) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 18) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 32) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 9) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 9) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 11) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 16) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 18) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 25) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 92) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: cold resistance (brass) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this trap was always invisible: trap of rottenness The RNG hath decreed that this trap was generated more often: monster cube (freq bonus 2) Next attribute increase check would have come at turn 954 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (79) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...