Heliokopis, neutral male gnomish Wizard ---.--.- +......| |.%[...+ f@.....| -------- [Heliokopi the Evoker] St5 Dx12 Co13 In14 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 93% chance Ring drop chance was reduced to 95% Amulet drop chance was reduced to 36% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 55% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12618 Monster spawn increase reached its maximum at turn 79138 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1477680 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: Moldoux, the Defenceless Mold (freq bonus 14) The monster species that spawned more often: nord (freq bonus 4) The monster species that spawned more often: large jackal (freq bonus 8) The monster species that spawned more often: passive mind flayer (freq bonus 8) The monster species that spawned more often: quantum mold (freq bonus 12) The monster species that spawned more often: lesser wall monster (freq bonus 4) The monster species that spawned more often: spike fiend (freq bonus 4) The monster species that spawned more often: agent black growth (freq bonus 5) The monster species that spawned more often: silver draconian (freq bonus 6) The monster species that spawned more often: undefined creature (freq bonus 3) The monster species that spawned more often: alongdeybayday (freq bonus 8) The monster species that spawned more often: mystic fox (freq bonus 8) The monster species that spawned more often: The Black Lady (freq bonus 8) The monster species that spawned more often: Akane (freq bonus 10) The monster species that spawned more often: light gold (freq bonus 5) The monster species that spawned more often: hitpoint trove (freq bonus 16) The monster species that spawned more often: giant louse (freq bonus 10) The monster species that spawned more often: multicolor grue (freq bonus 12) The monster species that spawned more often: ancient (freq bonus 8) The monster species that spawned more often: volt colony (freq bonus 5) The monster species that never randomly spawned: Hela, Queen of the Dead The monster species that never randomly spawned: great ethereal wyrm The monster species that never randomly spawned: Dr. Ramov The monster species that never randomly spawned: wretched defiler The monster species that never randomly spawned: adventurer patch The monster species that never randomly spawned: Ultimate Kappa The monster species that never randomly spawned: Fenja The monster species that never randomly spawned: magma elemental The monster species that never randomly spawned: covetous orc-captain The monster species that never randomly spawned: flying gecko The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: war hat (wide metal helm) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 4) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 26) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 8) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 126) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 10) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 6) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 12) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 6) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 7) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 16) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 100) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 89) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 39) The RNG hath decreed that this item was always generated cursed: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: brass lantern ((null)) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: stun trap (freq bonus 3) Next attribute increase check would have come at turn 411 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (79) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...