Heliokopis, neutral male gnomish Wizard -------------- |............| |............| |..........@.| |...........f+ -----------.-- [Heliokopi the Evoker] St10 Dx14 Co19 In16 Wi7 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 67 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 149 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 84% Ring drop chance was reduced to 93% Potion drop chance was reduced to 87% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47520 Monster spawn increase reached its maximum at turn 68501 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 868819 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: five-headed hydra (freq bonus 6) The monster species that spawned more often: VAX (freq bonus 3) The monster species that spawned more often: leech swarm (freq bonus 32) The monster species that spawned more often: wooden warp fungus (freq bonus 2) The monster species that spawned more often: azure patch (freq bonus 4) The monster species that spawned more often: Crone Lily (freq bonus 6) The monster species that spawned more often: irresistible force patch (freq bonus 8) The monster species that spawned more often: glowing stalk (freq bonus 6) The monster species that spawned more often: houou (freq bonus 2) The monster species that spawned more often: noisy lich (freq bonus 5) The monster species that spawned more often: ice spore (freq bonus 3) The monster species that spawned more often: Arabella's high-heeled lady shoe (freq bonus 8) The monster species that spawned more often: absent stalk (freq bonus 16) The monster species that spawned more often: hammerhead (freq bonus 2) The monster species that spawned more often: wereflyfish (freq bonus 6) The monster species that spawned more often: chasm viper (freq bonus 4) The monster species that spawned more often: white dragon (freq bonus 4) The monster species that spawned more often: blank colony (freq bonus 18) The monster species that spawned more often: ogre leader (freq bonus 6) The monster species that spawned more often: islander (freq bonus 5) The monster species that never randomly spawned: snail The monster species that never randomly spawned: God of Speed Metal The monster species that never randomly spawned: Marius The monster species that never randomly spawned: enemy trooper The monster species that never randomly spawned: orc spellsword The monster species that never randomly spawned: bone devil The monster species that never randomly spawned: silent watcher The monster species that never randomly spawned: pit beast The monster species that never randomly spawned: rod mimic The monster species that never randomly spawned: Policeman Kchief The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: helmet of undead warning (dark helmet) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 10) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 11) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 37) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 14) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 5) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 25) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 4) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 73) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 2) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 4) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 9) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 10) The RNG hath decreed that this item was always generated cursed: grenade launcher ((null)) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this item was always generated cursed: purple dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 2) Next attribute increase check would have come at turn 363 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (886) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...