Heliokopis, neutral male gnomish Wizard -------- ....@..| |..kfB.| -------- [Heliokopi the Evoker] St9 Dx9 Co8 In17 Wi9 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 25 Book drop chance was reduced to 96% Scroll drop chance was reduced to 77% Ring drop chance was reduced to 75% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 72% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65343 Monster spawn increase reached its maximum at turn 113713 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 87936 The monster class that cannot be genocided was mimic The monster class that was spawned more often: humanoid (freq bonus 1) The monster species that spawned more often: centipede swarm (freq bonus 4) The monster species that spawned more often: active eye (freq bonus 4) The monster species that spawned more often: ring mimic (freq bonus 6) The monster species that spawned more often: Beanpole (freq bonus 3) The monster species that spawned more often: petty elf-lord (freq bonus 12) The monster species that spawned more often: undead fungus (freq bonus 12) The monster species that spawned more often: war troll (freq bonus 8) The monster species that spawned more often: Rita's sexy sandal (freq bonus 6) The monster species that spawned more often: undead mushroom (freq bonus 3) The monster species that spawned more often: air death (freq bonus 3) The monster species that spawned more often: orange beetle (freq bonus 12) The monster species that spawned more often: Detective Kchief (freq bonus 3) The monster species that spawned more often: blargg (freq bonus 2) The monster species that spawned more often: Verena's worn-out combat boot (freq bonus 4) The monster species that spawned more often: giant phase spider (freq bonus 9) The monster species that spawned more often: kappa wizard (freq bonus 6) The monster species that spawned more often: bad hunter (freq bonus 5) The monster species that spawned more often: Nelly's elegant pump (freq bonus 4) The monster species that spawned more often: head of the unknown god (freq bonus 2) The monster species that spawned more often: blade urchin (freq bonus 2) The monster species that never randomly spawned: lion The monster species that never randomly spawned: stalactite piercer The monster species that never randomly spawned: totally bad mold The monster species that never randomly spawned: map permamimic The monster species that never randomly spawned: covetous demon orc The monster species that never randomly spawned: hypertype The monster species that never randomly spawned: mini rub monster The monster species that never randomly spawned: disgusting lich The monster species that never randomly spawned: snow rabbit The monster species that never randomly spawned: japanese girl The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: egoism (enviable) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: aquamarine (green) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 9) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 17) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 17) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 21) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 15) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 12) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 26) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this item was always generated cursed: repair weapon (fine-printed) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this trap was always invisible: missingno trap The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 1) Next attribute increase check would have come at turn 403 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (206) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...