Heliokopis, neutral male gnomish Wizard ------- |..@{.| |.f..$| |:....| ------- [Heliokopi the Evoker] St3 Dx5 Co13 In15 Wi11 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 161 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 75% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 74% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29970 Monster spawn increase reached its maximum at turn 47431 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 433200 The monster class that cannot be genocided was centaur The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: roast goose (freq bonus 5) The monster species that spawned more often: cackling spirit (freq bonus 6) The monster species that spawned more often: 4chan horse (freq bonus 6) The monster species that spawned more often: undead sage (freq bonus 8) The monster species that spawned more often: colorful stalk (freq bonus 16) The monster species that spawned more often: real disenchantment hound (freq bonus 10) The monster species that spawned more often: brain ooze (freq bonus 8) The monster species that spawned more often: novel mold (freq bonus 4) The monster species that spawned more often: conjurer (freq bonus 16) The monster species that spawned more often: housecat (freq bonus 6) The monster species that spawned more often: metroid (freq bonus 8) The monster species that spawned more often: angband horror (freq bonus 6) The monster species that spawned more often: Arabella the Tufted Asian Girl (freq bonus 5) The monster species that spawned more often: thick elf-lord (freq bonus 8) The monster species that spawned more often: hole spore (freq bonus 12) The monster species that spawned more often: frozen incineration (freq bonus 8) The monster species that spawned more often: wraith (freq bonus 8) The monster species that spawned more often: voracious bug (freq bonus 8) The monster species that spawned more often: twisted sylph (freq bonus 8) The monster species that spawned more often: giant wasp (freq bonus 8) The monster species that never randomly spawned: butterfly The monster species that never randomly spawned: guard dog The monster species that never randomly spawned: suxxor mimic The monster species that never randomly spawned: force mugger The monster species that never randomly spawned: death slasher The monster species that never randomly spawned: pink warp fungus The monster species that never randomly spawned: pitiful-looking beggar The monster species that never randomly spawned: Digging Mage The monster species that never randomly spawned: psion The monster species that never randomly spawned: duah sephirah The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: wings of angel (wings) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 29) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 271) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 47) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 24) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 2) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 4) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 11) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 4) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 36) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 1) Next attribute increase check would have come at turn 2156 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (179) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...