Heliokopis, neutral male gnomish Wizard ----|--- .......| |..@...| +.f....| |.....{| -------- [Heliokopi the Evoker] St8 Dx14 Co12 In13 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here 5 slime molds {3}. The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 170 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 98% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 62% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20405 Monster spawn increase reached its maximum at turn 92445 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 141525 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: ghost (freq bonus 4) The monster species that spawned more often: petty chillbug (freq bonus 6) The monster species that spawned more often: spore growth (freq bonus 6) The monster species that spawned more often: mystic racoon dog (freq bonus 6) The monster species that spawned more often: crystal colony (freq bonus 10) The monster species that spawned more often: giant black frog (freq bonus 12) The monster species that spawned more often: Father Dagon (freq bonus 5) The monster species that spawned more often: Moldoux, the Defenceless Mold (freq bonus 20) The monster species that spawned more often: animated beautiful funnel-heeled pump (freq bonus 7) The monster species that spawned more often: scramper (freq bonus 5) The monster species that spawned more often: skeletal dragon (freq bonus 6) The monster species that spawned more often: giant permamimic (freq bonus 9) The monster species that spawned more often: altmer (freq bonus 12) The monster species that spawned more often: nondescript warp patch (freq bonus 20) The monster species that spawned more often: Elke's sneaker (freq bonus 6) The monster species that spawned more often: golden monster (freq bonus 12) The monster species that spawned more often: acidic fungus (freq bonus 12) The monster species that spawned more often: rusty coins (freq bonus 10) The monster species that spawned more often: white light (freq bonus 12) The monster species that spawned more often: fetid defiler (freq bonus 16) The monster species that spawned more often: acidic force patch (freq bonus 5) The monster species that never randomly spawned: bus The monster species that never randomly spawned: crapdog The monster species that never randomly spawned: crack abuser The monster species that never randomly spawned: flying water demon The monster species that never randomly spawned: cave ogre The monster species that never randomly spawned: white warp patch The monster species that never randomly spawned: measure-arranged potato The monster species that never randomly spawned: crap-colored jelly The monster species that never randomly spawned: The Sweet High-Heel-Loving Asian Girl The monster species that never randomly spawned: Warder Kchief The RNG hath decreed that this item was never generated: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: victorian underwear ((null)) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 41) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 13) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 17) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 30) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 42) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 16) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 11) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 6) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 11) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 12) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 82) The RNG hath decreed that this item was always generated cursed: fruit juice (dark) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: danger (finger-smashing) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this trap was always invisible: inventory trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 8) Next attribute increase check would have come at turn 343 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (158) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...