Heliokopis, neutral male gnomish Wizard -.----#-.--#- ---- - --- |......................| |......................| |.{...@..........$.....| |.....f................| ------------------------ [Heliokopi the Evoker] St5 Dx13 Co10 In16 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 128 Tool identification only worked 5 times out of 6 Wand drop chance was reduced to 54% Potion drop chance was reduced to 87% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49275 Monster spawn increase reached its maximum at turn 130505 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1509450 The monster class that cannot be genocided was orc The monster class that was spawned more often: trapper or lurker above (freq bonus 2) The monster species that spawned more often: speedhack horror (freq bonus 6) The monster species that spawned more often: canermine (freq bonus 6) The monster species that spawned more often: food trove (freq bonus 5) The monster species that spawned more often: snore force patch (freq bonus 6) The monster species that spawned more often: Internet Exploder (freq bonus 4) The monster species that spawned more often: giant green ant (freq bonus 10) The monster species that spawned more often: time warp fungus (freq bonus 12) The monster species that spawned more often: failed existence (freq bonus 8) The monster species that spawned more often: canine badger (freq bonus 10) The monster species that spawned more often: stoa (freq bonus 4) The monster species that spawned more often: creeping copper coins (freq bonus 7) The monster species that spawned more often: petty adom horror (freq bonus 3) The monster species that spawned more often: scroll mimic (freq bonus 6) The monster species that spawned more often: undead assassin (freq bonus 6) The monster species that spawned more often: old yellow dragon (freq bonus 4) The monster species that spawned more often: generic error (freq bonus 6) The monster species that spawned more often: mana patch (freq bonus 4) The monster species that spawned more often: improved destruction dino (freq bonus 8) The monster species that spawned more often: Thai (freq bonus 16) The monster species that spawned more often: occult warlock (freq bonus 4) The monster species that never randomly spawned: nature lady The monster species that never randomly spawned: nexus warp fungus The monster species that never randomly spawned: high priest mummy The monster species that never randomly spawned: incontinent nymph The monster species that never randomly spawned: Detective Katcher The monster species that never randomly spawned: mean fungus The monster species that never randomly spawned: great lich The monster species that never randomly spawned: viper tree The monster species that never randomly spawned: master punisher The monster species that never randomly spawned: drone warp patch The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 6) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 16) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 28) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 109) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 34) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 52) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 6) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 11) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 8) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 8) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 9) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 11) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 27) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this trap was always invisible: ceiling collapse trap The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 4) Next attribute increase check would have come at turn 338 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (76) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 19% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...