Heliokopis, neutral male gnomish Wizard ------ +..._| |....| .f@..| |....| |....| |...`+ ------ [Heliokopi the Evoker] St7 Dx11 Co8 In15 Wi5 Ch8 WizGnoMalNeu Dlvl:1 $2 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 56 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 76% chance Wand drop chance was reduced to 97% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17277 Monster spawn increase reached its maximum at turn 56957 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 711348 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: deathmold (freq bonus 3) The monster species that spawned more often: six-headed hydra (freq bonus 4) The monster species that spawned more often: rabid rabbit (freq bonus 4) The monster species that spawned more often: visor crow (freq bonus 4) The monster species that spawned more often: lashfish (freq bonus 4) The monster species that spawned more often: mist wolf (freq bonus 12) The monster species that spawned more often: lower ent (freq bonus 5) The monster species that spawned more often: mind warp patch (freq bonus 3) The monster species that spawned more often: bloodletter of Khorne (freq bonus 2) The monster species that spawned more often: giant driver ant (freq bonus 48) The monster species that spawned more often: petty stealer permamimic (freq bonus 24) The monster species that spawned more often: korean woman (freq bonus 12) The monster species that spawned more often: empty wall (freq bonus 6) The monster species that spawned more often: gray draconian (freq bonus 4) The monster species that spawned more often: Lucifer (freq bonus 4) The monster species that spawned more often: charcoal warp fungus (freq bonus 3) The monster species that spawned more often: domestic naga (freq bonus 9) The monster species that spawned more often: slimy force patch (freq bonus 7) The monster species that spawned more often: Isengard orc (freq bonus 4) The monster species that spawned more often: osyluth (freq bonus 6) The monster species that never randomly spawned: large bat The monster species that never randomly spawned: red colony The monster species that never randomly spawned: clock spore The monster species that never randomly spawned: dark dwarven warrior The monster species that never randomly spawned: electric elemental The monster species that never randomly spawned: xaren The monster species that never randomly spawned: Windows 95 The monster species that never randomly spawned: Queen Iselia, Angel of Death The monster species that never randomly spawned: bright blue stalk The monster species that never randomly spawned: Daughter Lilith The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: psychic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 15) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 15) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 11) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 11) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 8) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 97) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 8) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 11) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: orange dragon scales ((null)) The RNG hath decreed that this trap was always invisible: freezing trap The RNG hath decreed that this trap was generated more often: totter trap (freq bonus 21) Next attribute increase check would have come at turn 2059 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (597) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...