Heliokopis, neutral male gnomish Wizard --+---- -.r.... |@....| |.f$..| ------- [Heliokopi the Evoker] St7 Dx9 Co15 In13 Wi7 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 122 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 72% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22291 Monster spawn increase reached its maximum at turn 71771 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 683620 The monster class that cannot be genocided was gremlin Today, this monster class was always generated invisible: eye or sphere The monster class that was spawned more often: orc (freq bonus 4) The monster species that spawned more often: Kaonashi (freq bonus 6) The monster species that spawned more often: iron draconian (freq bonus 18) The monster species that spawned more often: stone clan (freq bonus 7) The monster species that spawned more often: devilkin shaman (freq bonus 18) The monster species that spawned more often: undead artist (freq bonus 24) The monster species that spawned more often: shard colony (freq bonus 8) The monster species that spawned more often: cyan starlit sky (freq bonus 8) The monster species that spawned more often: colorless force patch (freq bonus 12) The monster species that spawned more often: opal fungus (freq bonus 16) The monster species that spawned more often: purple force worm (freq bonus 18) The monster species that spawned more often: tortoise (freq bonus 14) The monster species that spawned more often: large flaming sphere (freq bonus 5) The monster species that spawned more often: Dispator (freq bonus 12) The monster species that spawned more often: byakhee (freq bonus 6) The monster species that spawned more often: mottled draconian (freq bonus 8) The monster species that spawned more often: bastard troll (freq bonus 11) The monster species that spawned more often: Lynkab (freq bonus 8) The monster species that spawned more often: shard stalk (freq bonus 8) The monster species that spawned more often: world-ending horror (freq bonus 6) The monster species that spawned more often: shard growth (freq bonus 12) The monster species that never randomly spawned: vampiric warp patch The monster species that never randomly spawned: ong sephirah The monster species that never randomly spawned: fire ant The monster species that never randomly spawned: otaku The monster species that never randomly spawned: demonic sandman The monster species that never randomly spawned: undead drunk The monster species that never randomly spawned: drone patch The monster species that never randomly spawned: mean elven bastard The monster species that never randomly spawned: frost monster The monster species that never randomly spawned: seven-tentacle hententmon The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: helm of thirst (echo helmet) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 5) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 49) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 46) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 29) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 22) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 3) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 4) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 6) The RNG hath decreed that this item was generated more often: death (long, freq bonus 18) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 3) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this trap was always invisible: unlight trap The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 3) Next attribute increase check would have come at turn 399 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (562) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...