Heliokopis, neutral male gnomish Wizard ------ |....| --....| |.....| |.....| |.....| |.....| |...@.| |..f... ......| ------- [Heliokopi the Evoker] St6 Dx9 Co14 In15 Wi5 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 23% chance Ring drop chance was reduced to 41% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 86% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 95090 Monster spawn increase reached its maximum at turn 118548 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 372484 The monster class that cannot be genocided was troll The monster class that was spawned more often: arachnid or centipede (freq bonus 6) The monster species that spawned more often: manic-depressive turret (freq bonus 18) The monster species that spawned more often: dark zealot (freq bonus 16) The monster species that spawned more often: mithril piercer (freq bonus 9) The monster species that spawned more often: insurmountable stalk (freq bonus 8) The monster species that spawned more often: parrot (freq bonus 64) The monster species that spawned more often: Godahl, the Infallible (freq bonus 9) The monster species that spawned more often: armored cow (freq bonus 11) The monster species that spawned more often: real light hound (freq bonus 28) The monster species that spawned more often: ultra demon (freq bonus 8) The monster species that spawned more often: ballistic turret (freq bonus 14) The monster species that spawned more often: expert light wall (freq bonus 16) The monster species that spawned more often: spirit thrower (freq bonus 18) The monster species that spawned more often: mummified king (freq bonus 10) The monster species that spawned more often: Bull Gates (freq bonus 16) The monster species that spawned more often: desert kobold shaman (freq bonus 7) The monster species that spawned more often: spectre (freq bonus 8) The monster species that spawned more often: large weapon trove (freq bonus 20) The monster species that spawned more often: brown thunderlord (freq bonus 8) The monster species that spawned more often: infected dove (freq bonus 14) The monster species that spawned more often: sloppy patch (freq bonus 14) The monster species that never randomly spawned: porter swarm xan The monster species that never randomly spawned: Geryon The monster species that never randomly spawned: ekans The monster species that never randomly spawned: Akane The monster species that never randomly spawned: kadabra The monster species that never randomly spawned: undead dunmer The monster species that never randomly spawned: agate mushroom The monster species that never randomly spawned: plastic golem The monster species that never randomly spawned: Arabella's high-heeled lady shoe The monster species that never randomly spawned: petty boobed mimic The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: amulet of life saving (spherical) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: orcish spear (crude spear) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 44) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 15) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 30) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 13) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 9) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 20) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 14) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 9) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 2) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 8) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 2) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 63) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 87) The RNG hath decreed that this item was always generated cursed: helm of teleportation (spinning helmet) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: ensnaring (cryptolocker) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: superscroller trap (freq bonus 5) Next attribute increase check would have come at turn 403 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (488) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...