Heliokopis, neutral male gnomish Wizard ------------- |...........| |...........| |...........| .....f......| |.....@.....| ------------- [Heliokopi the Evoker] St4 Dx13 Co16 In20 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 173 Ring identification only worked 4 times out of 9 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 177 Scroll drop chance was reduced to 71% Ring drop chance was reduced to 84% Wand drop chance was reduced to 85% Potion drop chance was reduced to 88% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15393 Monster spawn increase reached its maximum at turn 50623 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1375878 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: vortex (freq bonus 1) The monster species that spawned more often: decayed colony (freq bonus 4) The monster species that spawned more often: mutated rothe (freq bonus 2) The monster species that spawned more often: moldy mushroom (freq bonus 6) The monster species that spawned more often: porter bad egg (freq bonus 10) The monster species that spawned more often: halfling slinger (freq bonus 2) The monster species that spawned more often: smart trove (freq bonus 3) The monster species that spawned more often: hell knight (freq bonus 5) The monster species that spawned more often: visor piranha (freq bonus 7) The monster species that spawned more often: darkness given hunger (freq bonus 4) The monster species that spawned more often: greater permamimic (freq bonus 16) The monster species that spawned more often: mature spirit (freq bonus 6) The monster species that spawned more often: wally with the brolly (freq bonus 6) The monster species that spawned more often: random cortex (freq bonus 14) The monster species that spawned more often: giant fire termite (freq bonus 5) The monster species that spawned more often: tree cat (freq bonus 6) The monster species that spawned more often: immunizer (freq bonus 6) The monster species that spawned more often: reddish mold (freq bonus 24) The monster species that spawned more often: sapphire golem (freq bonus 14) The monster species that spawned more often: pile of kryptonite coins (freq bonus 4) The monster species that spawned more often: javelin chucker (freq bonus 10) The monster species that never randomly spawned: roast culf The monster species that never randomly spawned: mana warp patch The monster species that never randomly spawned: skeletal pirate The monster species that never randomly spawned: Mister Head The monster species that never randomly spawned: skeleton ettin The monster species that never randomly spawned: psych orb The monster species that never randomly spawned: slouch The monster species that never randomly spawned: hobbit master thief The monster species that never randomly spawned: Nora's beautiful combat boot The monster species that never randomly spawned: slinger The monster class that always generated with extra speed: trove The monster class that more likely to generate with musable stuff: vortex The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: danger (finger-smashing) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 35) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 32) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 5) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 10) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 63) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 9) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 8) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 39) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: tinning kit ((null)) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this trap was always invisible: automatic vulnerability trap The RNG hath decreed that this trap was generated more often: waterpool (freq bonus 6) Next attribute increase check would have come at turn 433 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (501) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...