Heliokopis, neutral male gnomish Wizard ----.----- |.....7... |....f@..| |........| ---------- [Heliokopi the Evoker] St6 Dx14 Co14 In25 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 155 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 92% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 84% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11973 Monster spawn increase reached its maximum at turn 40115 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 820710 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: nemese (freq bonus 2) The monster species that spawned more often: barracuda (freq bonus 7) The monster species that spawned more often: lava maw (freq bonus 4) The monster species that spawned more often: novice light wall (freq bonus 4) The monster species that spawned more often: Stru-Bes (freq bonus 4) The monster species that spawned more often: ant lieutenant (freq bonus 4) The monster species that spawned more often: slicer beetle (freq bonus 10) The monster species that spawned more often: locking stable (freq bonus 12) The monster species that spawned more often: ape (freq bonus 6) The monster species that spawned more often: red putty (freq bonus 5) The monster species that spawned more often: dimmer (freq bonus 56) The monster species that spawned more often: thunder drake (freq bonus 8) The monster species that spawned more often: ego gray wolf (freq bonus 4) The monster species that spawned more often: blink force patch (freq bonus 8) The monster species that spawned more often: convict (freq bonus 10) The monster species that spawned more often: gravity growth (freq bonus 3) The monster species that spawned more often: toxic fungus (freq bonus 8) The monster species that spawned more often: rainbow mold (freq bonus 12) The monster species that spawned more often: inertia fungus (freq bonus 3) The monster species that spawned more often: man-bat (freq bonus 5) The monster species that spawned more often: ill fungus (freq bonus 6) The monster species that never randomly spawned: mush man The monster species that never randomly spawned: blink spider The monster species that never randomly spawned: The Red Death The monster species that never randomly spawned: Friederike The monster species that never randomly spawned: large newt The monster species that never randomly spawned: jelly bee The monster species that never randomly spawned: vacuum force fungus The monster species that never randomly spawned: Lisa's yellow stiletto The monster species that never randomly spawned: embalmed corpse The monster species that never randomly spawned: big turret The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 8) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 7) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 11) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 8) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 27) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 11) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 8) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 49) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 8) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 102) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 15) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 8) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 69) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 53) The RNG hath decreed that this item was always generated cursed: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this trap was always invisible: summon undead trap The RNG hath decreed that this trap was generated more often: magic beam trap (freq bonus 1) Next attribute increase check would have come at turn 329 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (314) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...