Heliokopis, neutral male gnomish Wizard ----------------------@-- |..........@............+ |..........f............| |.......................| ---------------.--+------ [Heliokopi the Evoker] St11 Dx16 Co18 In25 Wi10 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 256 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 84% Ring drop chance was reduced to 75% Wand drop chance was reduced to 96% Potion drop chance was reduced to 96% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25875 Monster spawn increase reached its maximum at turn 38636 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 283283 The monster class that cannot be genocided was troll The monster class that was spawned more often: golem (freq bonus 1) The monster species that spawned more often: weresnake (freq bonus 3) The monster species that spawned more often: stained jelly (freq bonus 5) The monster species that spawned more often: killer turbo chicken (freq bonus 12) The monster species that spawned more often: flying earth elemental (freq bonus 6) The monster species that spawned more often: Dango San-kyodai (freq bonus 3) The monster species that spawned more often: prayer book mimic (freq bonus 12) The monster species that spawned more often: torchbearer (freq bonus 8) The monster species that spawned more often: glare warp patch (freq bonus 6) The monster species that spawned more often: fire drake (freq bonus 3) The monster species that spawned more often: pharao (freq bonus 3) The monster species that spawned more often: Sueschen (freq bonus 3) The monster species that spawned more often: great crystal drake (freq bonus 9) The monster species that spawned more often: thick roper (freq bonus 20) The monster species that spawned more often: giant swamp dragonfly (freq bonus 8) The monster species that spawned more often: thick roper (freq bonus 12) The monster species that spawned more often: Deidara of Akatsuki (freq bonus 10) The monster species that spawned more often: nazi rocketeer (freq bonus 7) The monster species that spawned more often: vulture (freq bonus 6) The monster species that spawned more often: blubbering icky thing (freq bonus 6) The monster species that spawned more often: animated copper statue (freq bonus 4) The monster species that never randomly spawned: paper golem The monster species that never randomly spawned: red mushroom patch The monster species that never randomly spawned: wonderful lady The monster species that never randomly spawned: azure drake The monster species that never randomly spawned: ferrous force patch The monster species that never randomly spawned: frozen foam The monster species that never randomly spawned: riverside naga The monster species that never randomly spawned: gunner The monster species that never randomly spawned: amorphous warp patch The monster species that never randomly spawned: venom lich The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: special mop ((null)) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 15) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 74) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 5) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 12) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 4) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 19) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 98) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 8) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 7) The RNG hath decreed that this item was always generated cursed: doom (one) The RNG hath decreed that this item was always generated cursed: granite scourge ((null)) The RNG hath decreed that this item was always generated cursed: rubber hose ((null)) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this trap was always invisible: numbness trap The RNG hath decreed that this trap was generated more often: time trap (freq bonus 10) Next attribute increase check would have come at turn 325 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (124) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...