Heliokopis, neutral male gnomish Wizard ------ |..... |....| |..@f| ----.- [Heliokopi the Evoker] St3 Dx6 Co8 In15 Wi9 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 448 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 94% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18632 Monster spawn increase reached its maximum at turn 55972 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 832040 The monster class that cannot be genocided was jelly The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: mirror warp fungus (freq bonus 12) The monster species that spawned more often: very old water dragon (freq bonus 2) The monster species that spawned more often: white sentai (freq bonus 4) The monster species that spawned more often: three-headed hydra (freq bonus 6) The monster species that spawned more often: Julietta (freq bonus 2) The monster species that spawned more often: gravity turret (freq bonus 16) The monster species that spawned more often: giant mosquito (freq bonus 4) The monster species that spawned more often: disarming turret (freq bonus 9) The monster species that spawned more often: Miss Today (freq bonus 4) The monster species that spawned more often: gruesome naga (freq bonus 8) The monster species that spawned more often: spike warp patch (freq bonus 2) The monster species that spawned more often: kroncopotaca (freq bonus 8) The monster species that spawned more often: pink shyguy (freq bonus 7) The monster species that spawned more often: binah sephirah (freq bonus 8) The monster species that spawned more often: upper spinner (freq bonus 16) The monster species that spawned more often: porter pyrolisk (freq bonus 24) The monster species that spawned more often: Madeleine's calf-leather sandal (freq bonus 7) The monster species that spawned more often: ghoul queen (freq bonus 2) The monster species that spawned more often: very old plain dragon (freq bonus 4) The monster species that spawned more often: nice old lady (freq bonus 12) The monster species that never randomly spawned: bad lance carrier The monster species that never randomly spawned: Flying Spaghetti Monster The monster species that never randomly spawned: vanship The monster species that never randomly spawned: white harpy The monster species that never randomly spawned: jungle urchin The monster species that never randomly spawned: salamander The monster species that never randomly spawned: energy hound The monster species that never randomly spawned: ruthless orc The monster species that never randomly spawned: baby sapphire dragon The monster species that never randomly spawned: black hole blob The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 7) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 3) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 33) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 13) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 2) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 3) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 7) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 4) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 8) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: evil gloves (fatal gloves) The RNG hath decreed that this item was always generated cursed: amulet of drain resistance (warped) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this trap was always invisible: arrow trap The RNG hath decreed that this trap was generated more often: shock trap (freq bonus 5) Next attribute increase check would have come at turn 406 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (154) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...