Heliokopis, neutral male gnomish Wizard ---------- ........@. |...($kf.| |........| ---------- [Heliokopi the Evoker] St9 Dx17 Co6 In16 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 133 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 234 Scroll drop chance was reduced to 84% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 98% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17078 Monster spawn increase reached its maximum at turn 54759 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 742923 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: Seraph of the Golden Mean (freq bonus 3) The monster species that spawned more often: triceratops (freq bonus 4) The monster species that spawned more often: shy asian girl (freq bonus 8) The monster species that spawned more often: two-tentacle hententmon (freq bonus 12) The monster species that spawned more often: weresmasher (freq bonus 20) The monster species that spawned more often: kickboxing girl (freq bonus 40) The monster species that spawned more often: asp (freq bonus 4) The monster species that spawned more often: Gunnhild's General Store (freq bonus 8) The monster species that spawned more often: Wedi knight (freq bonus 4) The monster species that spawned more often: marilith (freq bonus 10) The monster species that spawned more often: bullywug shaman (freq bonus 14) The monster species that spawned more often: Chaugnar Faugn, Horror from the Hills (freq bonus 6) The monster species that spawned more often: undead feat master (freq bonus 6) The monster species that spawned more often: Rezo, the Red Priest (freq bonus 8) The monster species that spawned more often: psybur (freq bonus 5) The monster species that spawned more often: sexual turret (freq bonus 3) The monster species that spawned more often: grimlock (freq bonus 30) The monster species that spawned more often: great inertia wyrm (freq bonus 8) The monster species that spawned more often: Pazuzu (freq bonus 4) The monster species that spawned more often: petty pink icky thing (freq bonus 5) The monster species that never randomly spawned: blood banshee The monster species that never randomly spawned: Miyamoto Musashi The monster species that never randomly spawned: trump The monster species that never randomly spawned: hidden rutterkin The monster species that never randomly spawned: Malkantet The monster species that never randomly spawned: telephone dragon The monster species that never randomly spawned: super nerd The monster species that never randomly spawned: Tiamat, the Fiend of Wind The monster species that never randomly spawned: torah sephirah The monster species that never randomly spawned: animated combat stiletto The RNG hath decreed that this item was never generated: undroppable gloves (concrete gloves) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 3) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 39) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 32) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 34) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 19) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 19) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 18) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 10) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 11) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 11) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 47) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 17) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 60) The RNG hath decreed that this item was always generated cursed: cyan dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: aojiru (greenish-blue) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this item was always generated cursed: prehistoric boots (castlevania boots) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this trap was always invisible: air trap The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 3) Next attribute increase check would have come at turn 434 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (389) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...