Heliokopis, neutral male gigantic Wizard -------- |....:.| |@..(..| |.f....| -.----+- [Heliokopi the Evoker] St10 Dx15 Co13 In14 Wi8 Ch4 WizGigMalNeu Dlvl:1 $0 HP20(20) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gigantic Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 35 Amulet identification only worked 15 times out of 54 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 204 Scroll drop chance was reduced to 78% Ring drop chance was reduced to 59% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 10% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26922 Monster spawn increase reached its maximum at turn 49943 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 607418 The monster class that cannot be genocided was kobold The monster class that was spawned more often: dragon (freq bonus 3) The monster color that was spawned more often: yellow (freq bonus 1) The monster species that spawned more often: dream spore (freq bonus 10) The monster species that spawned more often: catapult ogre (freq bonus 12) The monster species that spawned more often: undead shapeshifter (freq bonus 4) The monster species that spawned more often: goldminer (freq bonus 12) The monster species that spawned more often: thick vrock (freq bonus 16) The monster species that spawned more often: colorless spore (freq bonus 4) The monster species that spawned more often: real dwarven warrior (freq bonus 5) The monster species that spawned more often: immobile force patch (freq bonus 10) The monster species that spawned more often: warty patch (freq bonus 14) The monster species that spawned more often: fumblebee (freq bonus 14) The monster species that spawned more often: ruby colony (freq bonus 5) The monster species that spawned more often: islander (freq bonus 8) The monster species that spawned more often: cyan fungus (freq bonus 14) The monster species that spawned more often: green colony (freq bonus 10) The monster species that spawned more often: platinum mold (freq bonus 7) The monster species that spawned more often: energy fungus (freq bonus 20) The monster species that spawned more often: Parry Hotter (freq bonus 24) The monster species that spawned more often: bright violet warp patch (freq bonus 5) The monster species that spawned more often: bamboo golem (freq bonus 14) The monster species that spawned more often: pisaca (freq bonus 10) The monster species that never randomly spawned: hidden cockatrice The monster species that never randomly spawned: file read error The monster species that never randomly spawned: voraciousness The monster species that never randomly spawned: evasive enclave officer The monster species that never randomly spawned: adult stone dragon The monster species that never randomly spawned: nether vortex The monster species that never randomly spawned: valkyrie The monster species that never randomly spawned: sludge warp patch The monster species that never randomly spawned: big bear brother The monster species that never randomly spawned: ruby growth The RNG hath decreed that this item was never generated: identify (KERNOD WEL) The RNG hath decreed that this item was never generated: morganite (pink) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 15) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 12) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 18) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 62) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: death (long, freq bonus 9) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 7) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 2) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 5) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 7) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 6) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 12) The RNG hath decreed that this item was always generated cursed: prehistoric boots (castlevania boots) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: broadsword ((null)) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this trap was always invisible: curse trap The RNG hath decreed that this trap was generated more often: falling nastystone trap (freq bonus 1) Next attribute increase check would have come at turn 259 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You hungered rapidly You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (508) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...